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      Other fields such as config changes, texturing, audio, animations etc.

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  5. The Original DayZ Mod (Arma 2)

    1. Mod Announcements & Info

      Latest major announcements and features on your favourite zombie survival mod!

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      Guides, tutorials, videos...Oh my!

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      DayZ Mod Server & Admin Forum.

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      Any suggestions? Put them here!

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  6. MiniDayZ

    1. MiniDayZ   (79876 visits to this link)

  • Recent Posts

    • hey Kyiara, It's great that you reveal a little bit of your personal stuff here and give us a tiny insight into your work. I usually like to complain, but that just creates trust. Personally, I think it would be important and right that our feedback is not only passed on to the developers by you in a qualified and quantified way, but that direct dialogue is often sought from your side, as is the case now. this is certainly not easy, especially if you always try to leave your own opinion and your own sentiment outside. That's why I -additionally- asked above about the "official position" on the question of how the development of the console version had an impact on the general development of Dayz. In principle, the question could also be answered from a purely technical point of view, I think. by the way, unlike Iakevu, I only started Dayz Standalone on the PS4 in April 2020. So that was almost exactly 4 years ago. I don't really care if or not the mod or everything pre.63 is the real Dayz or not. I can't judge at all. but what I can judge is the development of the game on the Playstation over the last 4 years. And I'm one of those extremists with thousands of hours of gameplay and I loved it. I never even remotely expected that you would bring into the game exactly what I hoped for or would be logical or easy to realize in my opinion. I've always tried to cope with your -sometimes really weird- development decisions. at least until the beginning of last year. Back then, Your changes to the 3pp-camera was an absolute no-go for me for many reasons. Camera movement and perspective are an absolute core building block for every video game and VR environment. and it`s a very personal choice which perspektive, 1pp or 3pp you are prefering depending on the task. You should not play around so lightly with such things. But the same applies to many other areas where you made erratic changes: Game Physics/Light/Sounds, Interaction/Control/Movement. some values, like collision for barrels or trees, behavior/sound of weapons i.e. where changed multiple times, resulting in a darker(less visibility of lightsources) more silent(cars/weapons/other) and partially annoying(bird/wildlife/crafting-sounds) immersionless environment. In many, if not almost all, aspects of the game where i`m interessted in -with the possible exception of cardriving- I hardly see any improvements that let me cheer past 2 years.  And here I am again on the side of Iakevu: That's not what Dayz could be, but it`s maybe exactly what you believe it should be and would be more profitable for you, simply rising the bodycount . Maybe our gentlemen developers should think about whether it would not be worthwhile to get out of the tunnel and into the forum/other for 1-2 hours from time to time to discuss openly. (and yes, i know the livestreams, but it`s not what i mean). Because as you have already explained correctly, Kyiara, sometimes one is so convinced of the correctness of one's own actions or opinions that one no longer sees/hears others. and what the developers see and hear from us, well, you influence that, with all neutrality, of course, already significantly involved.  cheers    
    • Tyvm keep up the great work DayZ staff & devs 🙏🏻♥️
    • Yeah no it is immersion breaking and will only lead to drama and harassment 
    • Simply put, make the game more realistic. The player movement and the way guns work needs to be addressed. Make it realistic.
    • The movement speed is still too fast, especially lateral movement. People actually move side to side to draw fire, that’s how ridiculous it is. The damage drop off from rifles is also a major problem. A 400 meter shot from a high powered rifle should put someone down no problem. Get rid of all these unrealistic calculations and make the guns realistic and a players response to getting hit realistic. Don’t forget who your audience is or you will lose them in pursuit of a different audience. Not everyone likes the same types of games, that’s fine. You cant make a game for everyone so don’t try. Make the game more realistic because that’s what your audience wants. I only listed 2 things that I have a problem with, but those two are pretty glaring to me.
    • While this is true, people can alwys report here and we can investigate their case to make sure.👍
    • This topic was addressed and it's being looked into.
      Bugs, lags or any issues is always the best to report on Feedback Tracker. (You can also see If it was already reported and what is the state of it). For an example here.
       
    • Sorry, I don't really see anything unusual in the Steam chart. The numbers are looking great, even better on average than last year when comparing the same months. Please don't get me wrong, I'm not saying there are no cheaters in the game, even though BattlEye is working strongly against them. But we've checked multiple "obvious" cases in the past, and most of them turned out to be legitimate kills. People often tend to label anything they can't explain themselves as a cheating issue. "I was killed, don't know how, cheater killed me," but as I already mentioned above, those are often legit kills.
    • Hi, as mentioned multiple times, here it's from the article:

      Some of you may be wondering whether there’s anything more to this update. Well, there isn't. This is mostly due to the fact that update 1.25 was built on top of 1.24. That’s because we are currently extremely busy with a very important milestone which is slated for delivery later this year. We are super excited to tell you more about it soon!

      If you wish to write some constructive feedback, I will gladly take it into account.  Hi, we don't wish to have the name tags in the game (If present, it's due to the platform restrictions), it won't be implemented on official servers from our side. This is more of a CoD and less of a DayZ feature.  Hi, mainly the military areas.
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