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DMR Sniping, The REAL mill dot ranges?


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#1 Garethkungfu

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Posted 14 September 2012 - 11:07 PM

Hey Guys,
So i really like the DMR its a excellent weapon in my opinion but damn is sniping hard,
I know that the range formula is R=(h*1000)/m but once i have the range what mill dot represents what range seeming as the DMR does not have zeroing,
i've checked dayz wiki and dayzDB but both say different ranges, which one is correct?
http://dayzdb.com/database/dmr
http://www.dayzwiki.com/wiki/DMR
WTF???
Please can somebody help me out i've googled this and still cant seem to find a solid solution.

#2 diddi

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Posted 14 September 2012 - 11:18 PM

Mark 1: 400m
2: 500 m
3: 600 m
4: 700m
And the last dot is at the black bar of the scope which is 800 m. Shorter range than 400 m you do not need to care about the marks, just aim at the head and it should hit close to where you shot. GG.

#3 Man vs Wild

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Posted 14 September 2012 - 11:23 PM

well you look at the range and then divide it by the number of posts you just made
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#4 Max Planck

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Posted 14 September 2012 - 11:28 PM

Everything you need is in here: http://www.armaholic...ctiontables.pdf

Tables for all the sniper rifles.
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#5 Max Planck

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Posted 14 September 2012 - 11:30 PM

Threads merged, please do not crosspost.

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#6 Sturmgeist

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Posted 14 September 2012 - 11:34 PM

i wrote bullshit, see my post below

Edited by Sturmgeist, 15 September 2012 - 12:17 AM.

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#7 Garethkungfu

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Posted 14 September 2012 - 11:57 PM

Thanks guys knew i could find help here :thumbsup:

#8 tripl_b

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Posted 15 September 2012 - 12:13 AM

Thats a great resource but missing any info on the cz550.

#9 Sturmgeist

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Posted 15 September 2012 - 12:22 AM

i have to correct myself.

i tried it myself on a range course now. the DMR ingame is zeroed to 300-350m when zoomed, about 200m when not zoomed. that does not make any sense at all.
a physical weapon is zeroed to one range no matter if it is zoomed or not, everybody can proof this with a pencil and a piece of paper.

i kept my trials practical, so i dont do decimals on my mildots. aim at center of mass and you will hit.

ZOOMED:
350m : CENTER
400m : first mildot below
450-500m : second mildot below
600m : third mildot below

Edited by Sturmgeist, 15 September 2012 - 12:23 AM.

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#10 Max Planck

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Posted 15 September 2012 - 12:26 AM

The tables I posted have the correct distances, they also show you how to use the mildots to measure the distance to your target.

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#11 Sturmgeist

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Posted 15 September 2012 - 12:30 AM

anybody got enough insight in the arma engine to know why the zeroing zoomed is not equal to the zeroing unzoomed?
if i have no massive bleeding in my brain, this is not possible with a physical weapon.
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#12 Gckatt

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Posted 15 September 2012 - 12:54 AM

Yeah I feel the same... Maybe the x hairs stay stationany while you zoom. The zoom is a extraordinary effect that you can't do by yourself or with a scope (minus being able to adjust the zoom of the scope which I have not seen in this game) if I was to guess at the logic used this would be my answer. X hairs stay where they and you just increase your view (zoom). So when zoomed your x hairs in the engine would be lower than what is represented on screen.. Thoughts? - first post!

#13 Rooneye

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Posted 15 September 2012 - 01:56 AM

Also if you change your field of view it changes the zeroing too i think

#14 Treehugger

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Posted 15 September 2012 - 03:04 AM

How are the mildots used in real life?

1- 400m?
2- 500m?
3- 600m?
4- 700m?

#15 Obsolescence

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Posted 15 September 2012 - 04:59 PM

I believe it depends on your aspect ratio and FoV settings. The best thing to do is download the shooting range custom map for A2/OA and figure it out for yourself. And, no, the mildots are roughly evenly spaced and therefore cannot represent equal distances (see the acog m16 scope to see what equal distance crosshairs look like).

A bullet falling is under acceleration due to gravity and travels in a parabolic arc. That some people could assume evenly spaced dots on a scope would represent equal distances is a testament to the failure of our math and science education in the U.S. if not elsewhere.
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