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DaRT - A Lightweight DayZ (and ArmA) RCon Tool (v2.0 | 16/09/2014)

dart dayz rcon tool server administration battleye script players

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#1 DomiStyle

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Posted 11 August 2012 - 07:36 PM

*
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Introduction
Tired of manually typing the commands and logging into BERCon each time?
Tired of other tools being overloaded with features?
Just want a universal remote control for your server?
Then you maybe found the right tool here.

You need the .NET Framework in order for this to work, you can grab it here: http://www.microsoft...s.aspx?id=17851


What is it?
DaRT is a really lightweight RCon tool designed especially for usage with DayZ.
The goal is to give admins more control over their server via RCon.
The current apps out their are either complicated or don't include every feature you need.
This is why I decided to make my own.


Donations
Donations are optional.
I am always happy if someone is using an application I made.
If you donate you can include your server ip(s) in the comments and they will be whitelisted for DaRTBans.
I will explain later what this means.
b965b6.jpg

Download
Current version: v2.0
Download: http://forum.swisscr...u/DaRT/DaRT.zip
virustotal (File): https://www.virustot...sis/1344710331/
virustotal (Domain): https://www.virustot...sis/1344710328/

Download the DaRT Ban Relay Server (BRS)
Current version: v1.0
Download: http://forum.swisscr...eu/DaRT/BRS.zip
virustotal (File): https://www.virustot...sis/1372174138/

Features
Here is what it does:
* Connecting to your server via RCon
* Showing you server console (including chat and join/leave messages)
* Showing you player list
* Showing you ban list
* See what country players come from
* Auto refresh
* Enables you to report players to DaRTBans (read more below)
* Creating a local player database
* Kicking, GUID Banning, IP Banning, Offline Banning with just 2 clicks
* Writing in global chat
* Using console (incase you still want to enter commands)
* Talking to players
* Copy player informations
* Search through players
* Reload scripts (server-side)
* GameTracker integration
* And more

Here is what it doesn't do, and will never do:
* Analyzing log files
* Making any sort of FTP connection
* Log rotation
* Heart beat
* Replacing tools like BEC

DaRTBans

DaRTBans is a ban list available for everyone which keeps track of the reputation of each GUID that ever got reported via DaRT.

The system works similar to http://mcbans.com.

For more information and ban appeals, visit this thread:

http://dayzmod.com/f...44647-dartbans/

 

Changelog

 

v2.0

[NEW] Complete rewrite of player/ban request
[NEW] Geolocating is now done locally (fixes flags!)
[NEW] Updated BattleNET version
[NEW] Changed to Mono.Data.Sqlite for database access (Linux compatible)
[NEW] Database format changed (DaRT will automatically migrate your data)
[NEW] Colors can now be enabled/disabled for chat/filters in all tab
[NEW] Changed settings layout (now featuring tabs)
[NEW] Domains are now supported when connecting
[NEW] Added credits to settings
[NEW] You can now use your name for admin calls too
[NEW] You can now set the player/ban request ticks (less = faster requests, higher chance for timeout; higher = slower request, higher chance of success on slow servers)
[NEW] Split flash window and highlight admin calls setting
[NEW] Split player connect setting and show connect messages
[NEW] Removed reconnect checkbox (will now automatically reconnect)
[NEW] General code cleanup
[NEW] Slightly resized main window to prevent graphical glitches
[NEW] Minimal width of window is now smaller to fit common server resolutions
[NEW] Added option to show debug messages (makes finding uncommon problems easier)
[NEW] Maximal input length of messages/commands is now 400 characters
[NEW] Made character limit visible with counter
[NEW] Made all colors slightly darker to increase readability
[NEW] Added command chat as own chat type
[NEW] Log queue instead of disabling auto scroll
[NEW] DaRTBans was removed in order to maintain support for ArmA 3
[NEW] Tooltips for settings
[NEW] Added option to clear expired bans
[NEW] Added a log buffer (This can be used in later versions to show a history for certain users, not used atm)
[NEW] All filters can now be modified via the settings

[NEW] You can now set custom filters in the settings to do client side filtering of all the script/event logs that come in

[FIX] Deadlock on connect
[FIX] Reconnect is now properly working
[FIX] Poor database performance
[FIX] Crash on connect
[FIX] Crash on refresh
[FIX] Duplicate messages
[FIX] Auto refresh getting stuck
[FIX] Fixed issue that caused packet ids to be assigned multiple times resulting in timeouts
[FIX] Multiple threading issues causing disconnects
[FIX] Automatic refreshes on player join/leave won't disable timed refreshes anymore
[FIX] Sometimes logging in twice
[FIX] Disconnect issue on fast player join (server desync)
[FIX] Auto refresh counter now properly updates all the time
[FIX] Sped up message filtering to prevent desyncing and disconnects
[FIX] Delayed refresh on join to prevent GUID from not being logged (was triggered too early for GUID to load)
[FIX] Refresh on join/leave will now also triger for kicks
[FIX] User-agent being shown incorrectly because of encoding
[FIX] Removed unecessary threads
[FIX] Removed "brute-force" requests with a more elegant approach
[FIX] Disconnect when using global chat for long messages
[FIX] Disconnect when sending messages too fast
[FIX] DaRT not logging to file properly
[FIX] Fixed auto scroll not working (now replaced with queue)
[FIX] Auto refresh on player join not working when disabling join messages
[FIX] Settings will not be applied anymore if settings window is just closed

Note: There is still a limit on how many bans you can receive via BattlEye RCon.
The Ban Relay Server (BRS) is still the recommended way of requesting bans in a reliable way!

Older versions:

Spoiler


Feedback
Feel free to post any feedback in this thread.
I will read it all.
Especially feedback about DaRTBans is very appreciated.

Credits
DaRT is made by me, feel free to do with it whatever you like.

DaRT uses BattleNET by Vipeax and ziellos2k (Sawyer).
Beans go to both of them.


Edited by DomiStyle, 16 September 2014 - 08:17 PM.

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#2 zDk

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Posted 11 August 2012 - 07:42 PM

Wouldn't let me login to my server, also are there any other threads about this program before this one?

#3 DomiStyle

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Posted 11 August 2012 - 07:47 PM

Wouldn't let me login to my server, also are there any other threads about this program before this one?

No, I just released this now.
Is RCon running on your server?
In order for RCon to run there needs to be a config for it in your BattlEye folder together with the dlls.
RConPassword needs to be set in the config.

#4 Ryahn

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Posted 11 August 2012 - 08:21 PM

So I love you. I can run multiple ones and so far its stable. I have been using BERcon since Arma 2 Rcon GUI crashes on bans
HFB Support Specialist | Setup FireDaemon for DayZ

#5 DomiStyle

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Posted 11 August 2012 - 08:26 PM

So I love you. I can run multiple ones and so far its stable. I have been using BERcon since Arma 2 Rcon GUI crashes on bans

You are welcome, exactly why I made it.
Multi server support comes after I come back from vacation.

Edited by DomiStyle, 11 August 2012 - 08:27 PM.


#6 snagglefox

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Posted 11 August 2012 - 08:51 PM

Will this work with managed servers?

#7 DomiStyle

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Posted 11 August 2012 - 09:32 PM

Will this work with managed servers?

Yes, you just have to set a RCon password first.

#8 Ryahn

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Posted 11 August 2012 - 09:38 PM

Will this work with managed servers?


It should as long as you have a BEServer.cfg with a RConPassword passwordhere in it
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#9 snagglefox

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Posted 11 August 2012 - 09:43 PM

I have my Rcon PW set but it still says invalid. All the info is correct when I put it in.

#10 DomiStyle

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Posted 11 August 2012 - 09:54 PM

I have my Rcon PW set but it still says invalid. All the info is correct when I put it in.

Where did you set your password?
Is it in the BeServer.cfg?
Can you connect with BERCon?

#11 Andromeda

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Posted 11 August 2012 - 10:02 PM

Really good tool, thanks. Btw @ above you need to reboot server after changing password.

#12 snagglefox

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Posted 11 August 2012 - 10:11 PM

Where did you set your password?
Is it in the BeServer.cfg?
Can you connect with BERCon?


Never used BERcon but I'll give it a try in a bit to see if it works.

Server is managed by Vilayer, I set the PW in the beserver.cgf it has.

Edited by snagglefox, 11 August 2012 - 10:12 PM.


#13 snagglefox

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Posted 11 August 2012 - 10:40 PM

Got it working. For some reason when I set the password it wouldn't update the actual file. Yet I was able to use the set password in-game. Had to delete the BEServer_active.cfg file so it could redownload with the new password.

#14 Kiotie

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Posted 12 August 2012 - 01:04 AM

This is great! Awesome work!
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#15 Ryahn

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Posted 12 August 2012 - 02:44 AM

Domi, would I be able to have permission to package to this in with my install for my server watch tool?
HFB Support Specialist | Setup FireDaemon for DayZ

#16 RS-Dolph

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Posted 12 August 2012 - 02:49 AM

:beans:

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#17 DomiStyle

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Posted 12 August 2012 - 07:11 AM

Domi, would I be able to have permission to package to this in with my install for my server watch tool?

Sure, go on.

#18 Desync

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Posted 12 August 2012 - 07:29 AM

Works like a charm Domi. RCon kept disconnecting me all the time. So far this is doing great and looks better to me. Thanks a lot for making it.

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#19 Selgald

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Posted 12 August 2012 - 07:49 AM

i like it.

is there an easy way to make translations?
My Blog about Onlinegaming and my DayZ Storie (german) http://selgald.blogspot.de/

#20 DomiStyle

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Posted 12 August 2012 - 07:58 AM

i like it.

is there an easy way to make translations?

What language do you want?
German? I can easily translate it to german if you want, I speak german too. ;)
If any other language I will see if I can include an easy translation file.
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