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Build 1.7.2 Rolling Update


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#1 rocket

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Posted 09 July 2012 - 06:06 PM

*
POPULAR

Please do not post messages of support or abuse. Please only post your feedback from having tried the update, or any serious issues.

The ideal place to load bugs is at the community bug tracker:
https://dev-heaven.net/projects/dayz


Please make sure they are listed to the DayZ project. Feature requests can also be made through this system.

Torrent File (Full Install)

Use Beta patch 94444 or above
Download from http://www.dayzmod.c...Build_94444.zip if having trouble with BI site due to demand (thanks Vipeax!)

Build Notes

UPDATE : 9 JULY 2012

Affected addons:
* dayz_code 1.7.2
* dayz 1.3.1
* dayz_equip 1.3.4
* dayz_anim 0.3

Developer's Note:

Changelog:
* [FIXED] Infected hear perfectly through objects (noise reduced by 50% through an object)
* [FIXED] Animal bodies despawn way too fast (now despawn automatically after 2 minutes)
* [FIXED] Corrupted update data causes people to spawn in debug forest (now will not save corrupted position data)
* [FIXED] States where animal might stop walking around (now should walk around more)
* [FIXED] Animal AI routines consuming large amounts of FPS (now in line with Infected AI routines, reduced FPS usage)
* [NEW] Player Syncing system replaced (increased performance and ammo quantity tracking)
* [FIXED] Error reports are almost invisible (has now been fixed)
* [FIXED] Daylight calculations causing slight FPS issue
* [NEW] Visibility now smoothly alters based on sun, moon, cloud, rain, and fog state
* [NEW] Aubility now dampened in rain and increased by fog
* [FIXED] Object cleanup causing significant (huge) performance issue on servers (reduced by up to 50%, means more players + zombies possible)
* [FIXED] Use of "allMissionObjects" causing performance issue on clients (new engine command "entities" used to improve FPS on clients)
* [FIXED] Too easy to break legs due to infected (reduced probability of leg damage, reduced amount of leg damage)
* [FIXED] Inspection of dead bodies does not work (fix only applies with ArmA2 Beta 94033 and above)
* [NEW] Exponent driven probability introduced into visibility calculation
* [FIXED] Hatchet/Crowbar requires reloading ( https://dev-heaven.net/issues/34903 )
* [FIXED] Unlimited Wire fence/Sandbag/Tank Trap Bug ( https://dev-heaven.net/issues/34283 )
* [FIXED] Duplication Exploit on object pickup ( https://dev-heaven.net/issues/34031 )
* [FIXED] Not full magazines disappear when you reconnect ( https://dev-heaven.net/issues/33998 )
* [FIXED] Dead bodies still have the heart beat for low humanity ( https://dev-heaven.net/issues/35050 )
* [NEW] Set Bear Traps that break player and infected legs, kills animals, when activated
* [NEW] Authentication process streamlined with new ArmA2 Beta commands (publicVariableServer and publicVariableClient)
* [NEW] Authentication for duplicate IDs supportive of the new beta patch (ArmAX users)
  • Deviant, JoeysLucky22, infi and 49 others gave their beans
>rocket in charge of not being retarded

#2 nicefish

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Posted 09 July 2012 - 06:07 PM

and the forums explode :D
  • Pretonic, Danneh and Cybourg gave their beans

#3 on0bi

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Posted 09 July 2012 - 06:07 PM

YAY! love you!

#4 hazedaze

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Posted 09 July 2012 - 06:08 PM

OMGOGMOMGOMG

#5 nicefish

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Posted 09 July 2012 - 06:09 PM

rocket, i cant download the latest 94444 patch. the site just hangs. any ideas mate?

#6 Skap3g0at

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Posted 09 July 2012 - 06:11 PM

and the forums explode :D


Dunno about the forums but my pants sure did. w00t.

#7 Mays

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Posted 09 July 2012 - 06:11 PM

FUCK YEA

#8 Inqnctrl

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Posted 09 July 2012 - 06:11 PM

So the new patch is out then?

#9 Time Glitch

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Posted 09 July 2012 - 06:12 PM

Here's to burning out yet another server!

Cheers!

My public service for the day will be to seed 1.7.2 as long as my computer is on. I've got a great upload speed, so suck it up people! Hopefully this will give those of you using the torrent a bit of stability.

#10 Thecolours

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Posted 09 July 2012 - 06:13 PM

Great. I just left for work. Lovely.

#11 vekien

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Posted 09 July 2012 - 06:13 PM

Good job bro, awesome patches, wonder if the duplication fix also includes trading gear to friend, aborting and re-logging to have all gear back + friend keeps his. (Mainly some specific servers though).

#12 Twin

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Posted 09 July 2012 - 06:13 PM

yay more broken legs!

#13 ibob991

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Posted 09 July 2012 - 06:14 PM

YESSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS!

#14 Survivor-Kyle

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Posted 09 July 2012 - 06:14 PM

Hizzah!

#15 Eddy_J1

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Posted 09 July 2012 - 06:14 PM

Woohoo, I can now use the latest expansion because I'm an Arma X user :D

#16 darklight

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Posted 09 July 2012 - 06:15 PM

Good job bro, awesome patches, wonder if the duplication fix also includes trading gear to friend, aborting and re-logging to have all gear back + friend keeps his. (Mainly some specific servers though).


nah, thats due to server lag i believe. Though i believe ammo may not duplicate.

#17 slonlo

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Posted 09 July 2012 - 06:16 PM

Just finished watching the Q&A vid. Got me all excited about DayZ and now this drops... I need to leave work NOW!!

#18 philz

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Posted 09 July 2012 - 06:16 PM

OMG 1.7.2 is here way toooo long. When is 1.7.3 coming out :P Just kidding.
Sound through walls seems to work pretty good now.
Also I like the new AI

#19 piorko90

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Posted 09 July 2012 - 06:16 PM

No new weapons :/

#20 takethatback

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Posted 09 July 2012 - 06:17 PM

DAYZ #1