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KandyCid

Notif- when players enter/leave the server

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Several times i've been in servers where there was 8-12 ppl then you look 5-10 minutes later and the server is full or your having to be extra stealthy b/c of a full server and then you look to see theres only 10 ppl on all of a sudden.

 

The only player notification is when someone losing connection or has been kicked and thats helpfulk when its a friend or group member but it seems bare minimum. 

 

Also its covered but Server chat please..ik its coming in a later update ]?] but server chat please

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Personally, I think the removal of the player list completely is the only was to go, you should treat every server as full and as such play accordingly. It drops the immersion level when you can hit P on the keyboard to find out if you can run screaming on voice comms through NWAF or Cherno. Also I think it would help limit server hoppers if they have no idea how many players are on each server.

 

My 2 cents anyway.

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I try not to hit P anymore it ruins the paranoia and adrenaline when you find the once full pop server is now 0 or like 2. Now i just try and play if there's folks on there's folks on if not i treat it as though they could still be there atleast that way you don't get soft.

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Several times i've been in servers where there was 8-12 ppl then you look 5-10 minutes later and the server is full or your having to be extra stealthy b/c of a full server and then you look to see theres only 10 ppl on all of a sudden.

 

The only player notification is when someone losing connection or has been kicked and thats helpfulk when its a friend or group member but it seems bare minimum. 

 

Also its covered but Server chat please..ik its coming in a later update ]?] but server chat please

I was playing at night with only 2 other people on the server. I happened to meet them and they shot me :( 

Chances are higher on a highly populated server, of course. But Dayz is just that game where you happen to run across the only two assholes left on the planet when you least expect it ;)

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I like the idea of a Empty/Low/Med/High/Full server description rather than the exact number.

 

That way you can still be majorly paranoid on a Low pop server as you are never quite sure how many players there are.

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Sometimes i'm looking for interaction with other players when i'm not in game with a friend. Even if it's me running twords someone screaming "have you seen my puppy, i've lost my puppy"- or having a conversatioon with someone..I don't want to be on a empty server checking the hot "spots" which is weird b/c the bigger towns are mostly space and don't have any real loot along the coast[like cherno]<thats off topic> and back to hot spots, how there hot spots when there no directional motivation to begin with but these spots are always full of people!!!!!erf> 

Yes i understand this is an indepth playstyle and the zombies being the way they are is one of the main factors that keeps it a low profile game even if there is no1 on but having the option of knowing how many players and WHEN they get on and off the server is kind of something i feel needs to be implemented into the game..

 

Yes! we all are lone wolfs most of the time even playing as groups, no1 wants to be seen 1st not even in a area where 75 new spawns are running around fist fighting each other, and like you said no1 wants to hit the P button all the time--and i usually use it one too two times per hour, but I know you all agree it is a good idea and you all agree.

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