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Constrictor

DayZ Vanilla 1.8.6.1 Problem: Zombies Disappear With More Than One Player

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When more than one player connects to my Vanilla DayZ server, the zombies disappear the moment the second player joins and I get a bunch of "possible 'side' hack" messages in the RPT:

14:30:30 "P1ayer PID#0(UID#) reports possible 'side' hack... Server may be comprised!"

With only one player, the zombies spawn fine. When that one player disconnects, there are bunch more of the "possible 'side' hack" messages in the RPT.

 

I have tried turning off the Antihack and REsec with no change.

I am running the Pwnoz0r Private server pack. I built the server and client files from the Vanilla release files and replaced the files from his pack.

 

Any ideas? This has been happening since I think 1.8.4.1, 1.8.5, and now with 1.8.6.1.

Could it be related to this:
https://github.com/DayZMod/DayZ/issues/296

Edited by Constrictor

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We don't support any private server pack they contain code that is rather out of date or modified. 

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