Tunnix 3 Posted February 27, 2015 (edited) I often find myself running through Chernarus with the glare from the sun causing me to position my view very low across the horizon to reduce the glare / brightness from the sun. Whilst I think this is a great feature and really helps to make the game more realistic, I think that sunglasses should reduce the brightness and glare from the sun. This would not only make you look badass, they'd actually be tactically useful! Edited February 27, 2015 by Tunnix 1 Share this post Link to post Share on other sites
IgnobleBasterd 161 Posted February 27, 2015 I often find myself running through Chernarus with the glare from the sun causing me to position my view very low across the horizon to reduce the glare / brightness from the sun. Whilst I think this is a great feature and really helps to make the game more realistic, I think that sunglasses should reduce the brightness and glare from the sun. This would not only make you look badass, they'd actually be tactically useful!Then they should also be a disadvantage inside houses! 1 Share this post Link to post Share on other sites
Tatanko 5591 Posted February 27, 2015 Then they should also be a disadvantage inside houses!...and non-functional in 3rd person view, if we're going for accuracy. 1 Share this post Link to post Share on other sites
IgnobleBasterd 161 Posted February 27, 2015 ...and non-functional in 3rd person view, if we're going for accuracy.Haha, yeah! That'll teach them 3pp peasants. 1pp master race! :D Share this post Link to post Share on other sites
Tatanko 5591 Posted February 27, 2015 Haha, yeah! That'll teach them 3pp peasants. 1pp master race! :DEh, I play 3rd person a lot of the time myself. BUT, I think it's entirely reasonable to create that restriction for third person view because that seems fair. 1 Share this post Link to post Share on other sites