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LoveAffair

Closet on Wheels

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Now that trucks are persistant in Experimental , does that mean they can do it with tents ? and if not , I forgot the whole 8 year list . Will we be able soon to store gear in the vehicles ? like in the next few updates , as a base on wheels ? or was that months down the road ?

 

Very strange to me , i remember buying a game as a kid , You bought a game and it was was complete ,and you finished it. There was never any of this waiting period. 

Like every game on steam is ALPHA or Indie.  Mabey an update here or there... Wierdsville :)

 

Does anyone make a finished product anymore then push it out to stores ?

Edited by LoveAffair
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Shut it Cute Nettles :)  - There was never any waiting with Sonic The hedge Hog, Catch my drift pony Boy  :*  ( Too Cute to yell at )

And ya still never answered my question , why your Nettles tongue is like that ?

Edited by LoveAffair

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Does anyone make a finished product anymore then push it out to stores ?

Yes..u will find those games on boxes that are made for kids...some call them consoles. Edited by svisketyggeren
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Shut it Cute Nettles :)  - There was never any waiting with Sonic The hedge Hog, Catch my drift pony Boy  :*  ( Too Cute to yell at )

And ya still never answered my question , why your Nettles tongue is like that ?

 

 

I don't remember there ever being a question,  apologies.  Because it's cute, of course.  Nobody wants to shoot a cutie pie.

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It's really really simple. First came along "pre-orders" and gamers could't get enough. Then came waiting in line at 12 o'clock to get there hands on said pre-orders. The marketing guys thought "hey, if the consumers don't want to wait lets not even finish the game. Who cares about game breaking glitches and bugs, we are here to make money and these stupid kids are throwing money out the window to be receive this shit. We do it time and time again and they are so stupid they still keep buying our broken ass games" (yes I am looking at you EA). Then the idea came... why even wait till the game hits "release" or "beta" for that matter, lets sell the game when it ain't even a game and yet gamers are still lapping that shit up.

 

in 5 years time we will be buying games that aren't even in alpha, they will be an idea, a sparkle in someone's eye, a concept... Oh wait, whats this? There's a site called kickstarter.... WOW!

 

Gamers have no one to blame apart from themselves and while I totally get the irony in the fact I too bought in DayZ Alpha, it was a calculated and well researched investment, which I don't regret for a second.

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in 5 years time we will be buying games that aren't even in alpha, they will be an idea, a sparkle in someone's eye, a concept... Oh wait, whats this? There's a site called kickstarter.... WOW!

 

3 Years ago I bought MWO through a kickstarter style program. I am glad I did as the closed Beta was probably one of the better times to play the game. :) Still playing it though. 

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3 Years ago I bought MWO through a kickstarter style program. I am glad I did as the closed Beta was probably one of the better times to play the game. :) Still playing it though. 

 

Well that has just confirmed my point even more. Dev's have an idea for a  game, beta comes along and instead of listening to their instinct and original plan, listen to vocal minority and ruin the game. It has happened to a great deal of games. 

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Early access is a good way for indie developers to gain the funding needed to complete their project. Unfortunately a lot of developers are taking advantage of this and "half-arsing" the game once they've made enough money from it. It's up to you, the consumer, to do a bit of research and decide for yourself whether you think buying an early access game is a good idea or not.

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Well that has just confirmed my point even more. Dev's have an idea for a  game, beta comes along and instead of listening to their instinct and original plan, listen to vocal minority and ruin the game. It has happened to a great deal of games. 

 

In MWO's case it was the publishing company IGP that forced the developers down a bad path, not the vocal minority. Not one player ever asked for a $500 gold mech package they could buy. More than 2/3rds of the active community(closer to 80%) voted against the inclusion of 3rd person into the game but IGP forced it through to make the game more appealing to people not familiar with the game style. This was after the lead developer had stated numerous times through beta that there would never be a 3rd person perspective to the game. If they had ONLY had money from fans influencing their decisions the game would have been much better, but IGP pushed through a lot of really bad ideas because they held the license on the IP. 

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Yes..u will find those games on boxes that are made for kids...some call them consoles.

 

please, what's sad is you think this is cute rather than a joke on paying customers

 

DayZ may become the first game in history to have it's entire lifespan be between alpha and release

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In MWO's case it was the publishing company IGP that forced the developers down a bad path, not the vocal minority. Not one player ever asked for a $500 gold mech package they could buy. More than 2/3rds of the active community(closer to 80%) voted against the inclusion of 3rd person into the game but IGP forced it through to make the game more appealing to people not familiar with the game style. This was after the lead developer had stated numerous times through beta that there would never be a 3rd person perspective to the game. If they had ONLY had money from fans influencing their decisions the game would have been much better, but IGP pushed through a lot of really bad ideas because they held the license on the IP. 

 

When I said vocal minority, I wasn't necessarily talking about the community however...

 

EA and others have been doing that for years now, look at the battlefield series. Arguably on one the most enjoyable FPS series created turned into the biggest steaming pile of shit to ever carry the BF logo. BF4 was horrendous, so much so that after 1 year of being released they put it back into BETA.... AFTER RELEASE.... BETA.   :o . Classic example of publishers putting cash before quality and again I will stand by comment and say the gaming community is to blame for it. Every single one of the 100 friends I had on battlelog except myself and another guy "pre-ordered" BF4 after the 2 week trial which they labeled as BETA and after all of them complained that Dice never fixed the netcode that plagued BF3. They didn't listen to a single word the community was saying and had been saying since day one of BF3 at a minimum. Now as we enter 2015 and the hype train for Battlefront begins to pick up steam, how many pre-orders do you think they are going to sell? I guarantee it will be a metric shit tonne. Forget the horrendous game breaking net code and invisibility glitches and invincibility bugs, the smucks will be happy to throw their $130 at a pre-order, then bitch moan and cry when they get handled a big pile of steaming turd. 

 

Maybe EA learnt something from BF4 but I won't be holding my breath.

Edited by NexVentor

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