SMoss 2101 Posted December 18, 2014 Happy Holidays everyone! As some of you may know, DayZ just recently celebrated its first year in Steam's Early Access program. The Early Access experience has been both challenging and rewarding for everyone on the development team. With that in mind, we have put together a high level document looking at what we have accomplished together in 2014. Pairing that with our goals ahead for 2015, we all have a lot to look forward to.2014 - A Year in ReviewWith 0.52 hitting stable branch today, the holidays should see some interesting gameplay. I for one look forward to the expanded options for the roleplaying communities, as well as the outstanding changes to player versus player engagements I plan to have on first person only servers (when rescuing innocents from bandits, of course!). Suppressor support, hotfixes to address the majority of the gunshot audio issues, new animations, the first iteration of the chainsaw, and of course who could forget the seasonal festivities. I hope to see you all around the Christmas tree in Novod. I'll be looking for the bear that has my name on it. Red Water is not always a bad thing- Brian Hicks / Lead Producer First QuarterBasic vehiclesAdvanced loot distributionNew rendererNew Infected AIBasic stealth system (infected and animals)DiseasesImproved cooking and horticultureAdvanced anti-hack system (Dynamic BattlEye)Second QuarterAdvanced vehicles (repair and modifications)Advanced animals (life cycle, group behaviour)Player statistics (DayZ.com/DayZ API)New UIPlayer staminaDynamic eventsWorld containers (Chests, Fridges, etc)New physics systemThird QuarterTrapsBarricadingCharacter life span + soft skillsAnimal predators + birdsAerial transportConsole prototypeAdvanced communicationFourth QuarterAnimal companionsSteam community integration (Steamworks)Construction (base building)Beta version 4 Share this post Link to post Share on other sites
Yendoc 1 Posted December 19, 2014 (edited) Keep up the good work, guys. This is the most fun game I've played since the original Halflife, and th at's with it only being in Alpha. Edited December 19, 2014 by Yendoc 1 Share this post Link to post Share on other sites
Ajp0202 0 Posted January 7, 2015 Great job guys as a game developer i know the struggle in putting out new content. Anyways keep up the great work! Share this post Link to post Share on other sites