Jump to content
Sign in to follow this  
valtsuh

balancing persistence loot

  

4 members have voted

  1. 1. is this good system?

    • yes
      3
    • no
      0
    • maybe
      1


Recommended Posts

There's too much loot for some places in the map on persistence servers so there could be cool balance for loot disappearing.My idea is "if the loot haven't been touched for long time it will lose condition level of it and when it reaches ruined condition it will disappear".It would lose condition like this. 5 server restart pristine to worn, 4 server restarts worn to damaged, 3 server restarts damaged to badly damaged, after 2 server restarts badly damaged to ruined and it disappears.

Share this post


Link to post
Share on other sites

For somebody with 260 posts, you should know that the persistence loot spawning system isn't finished yet and obviously the current version doesn't represent the final product. 

Share this post


Link to post
Share on other sites

Persistence is currently broken.  Loot is spawning in mass quantities in some cities and not at all in others.  As Rags had pointed out, the current system is still an alpha work in progress.

Share this post


Link to post
Share on other sites

Nah, everyone loves that large areas got absolutely nothing and few spots got overloads of stuff....It will get fix somehow sometime.

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×