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DayZ Mod 1.8.3 FeedBack

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AndersE, I agree with your sentiment with weapons.  There's too many 7.62 Nato rifles in the game.  I suppose server owners could alter the loot tables to focus more on Eastern Block weapons and only limit Nato weapons at Western Heli Crash sites.  However altering them would mean the server is 'not' vanilla which I won't do and call our servers Vanilla.

 

As for scoped weapons vs iron sights I believe they are more common now than 10 years ago in most armies.  Thus end game gear should be scoped G36, M4, M16s or AK variants. The holy grail of weapons should be 7.62 battle rifles, DMR, Snipers and SVD.  These should be very very rare like NVGs.  

 

Right now organized groups frequently carry MK 48 MODs and a DMR in tandem (or similar load out pattern) for almost the whole squad.

 

I'll try to add this as a request in Github later this week.

Edited by Geryon

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I honestly think you guys went too far with the Zombies since we all know they're completely broken then making them hit harder and hit often from the side is kind of illogical from a gameplay perspective, they also seem to spawn way more than they used too.

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Now to the important part which is the reason I'm making a post in the first place. While the survival aspect can be considered hardcore in my opinion, and as it should be in vanilla, finding end game gear is way too easy! And yes, I'll be much more specific to back that up.

 

You would think weapons as DMR and mk48/m249 should be freaking rare. But the truth is, you are very likely to find M14 aims, m249's, m24 in every airfield visit. The DMR itself is pretty much a one shot kill with a superb scope. It fires very very quickly and there is no recoil at all. It's so overpowered that it becomes ridiculous. I believe it shouldn't be as near as common as it is. Also what's funny, and which I admit depends on the server and the time since there was a wipe etc. is that probably more than 90% of the people I see above spawn cities has either a DMR or an LMG (or both). I've yet to see someone running with an AK. As a matter of fact, it seems AK and AKM is rarer than a dmr weapon. I think given the sort of game DayZ is, and the arma engine with its great map, the gameplay is best when the weapons are weaker. It gives more room for tactical play, team play and survival. The lonewolf doing all he can to survive would be able to take a hit and still survive. Squads that are into fighting are given fights that lasts longer than 10 seconds in some cases. Right now I think the spawn rates are preventing the optimal experience, seeing every player has DMR's and LMG's. I'd love to see most people having AK and lower stanag variants, combined with CZ550's and a rarer m24 for long range. The LMG's are not as crucial as DMR's as long as they are ironsighted, even though they are still too common obviously.

 

It's still a lot of fun, but it's not reaching its potential atm.

 

Also I believe the czech backpack is too easy to find. Almost everyone is carrying one, and you can almost expect finding one when you run up north to loot military. That one needs a lower drop rate. It feels like the brittish assault pack is rarer, and probably on a good level. I don't know why the Alice Pack was removed. The more backpacks the better variety, and more enjoyable gear improving ladder. Would like to see that one back in, maybe as a 14 or an 18 slotter (maybe 20/22 for brittish assault pack), to separate the backpacks from eachother.

 

I know it's really late to reply to this but I just came across this post.  While I agree that rare top tier gear is a good thing I have to question whether or not you're actually playing on vanilla servers when you make statements like "you are very likely to find M14 aims, m249's, m24 in every airfield visit.", "90% of the people I see above spawn cities has either a DMR or an LMG (or both)", "it seems AK and AKM is rarer than a dmr weapon", "every player has DMR's and LMG's", "Almost everyone is carrying [czech packs], and you can almost expect finding one when you run up north to loot military".  These statements simply aren't true.  We get pretty bummed out when we lose a DMR or a Czech pack because they're actually pretty difficult to find and you may go a few days, a week, or more without one.  We make many airfield visits in which we only find AK variants, Stanag guns, and ammo.  We see PLENTY of people inland as far as Stary and NWAF that have non-DMR/LMG weapons on a regular basis.  I actually feel the spawn rates for DMRs and czech/coyote packs is really good right now.  We'll go days without seeing any of those and are more likely to come across one by killing a bandit that has one of those items on them.  It sounds to me like you're playing on servers that have altered the loot tables to make top tier weapons and equipment easier to find if your claims are accurate.

 

As for squads that regularly have high end gear, they have WORKED for that gear.  My squad (knights) regularly goes through all the trouble to gather the parts necessary to get a helicopter running so that we can make trips to industrial spots for more parts, military spots for more weapons/backpacks, and heli crash sites to find the top tier stuff.  It takes HOURS of gameplay to find and store up a decent amount of high end stuff in stashes and tents.  And to be perfectly honest, even with hours of gameplay on a weekly basis, I currently only have ONE spare DMR in a stash and TWO spare M14s.  And I pretty much never pass up a DMR/M14 when I come across them.  Our squad has been spending a good amount of time running with British assault packs and even the small assault packs as of late as survival ACUs, Czech packs, and coyote packs are hard to come by in 1.8.3.

 

Now, could the game benefit from making some of these items a bit more rare?  Maybe.  But remember, that will most likely have a much harder hit to the little guy lonewolf than squad players.  Squads will still be able to collect top tier gear through manpower, use of vehicles/aircraft, and the ability to win gunfights while the lonewolf survivor will hit the airfield time after time without ever getting a chance to get their hands on that precious DMR.

 

Lastly, I think it's a fallacy that the DMR is the god tier weapon in DayZ mod.  The variable scope, detachable magazine, compatibility with NVGs, and semi-auto are great, but it has no zeroing so you have to rely on your ability to memorize mildots to range it, and it becomes really difficult to make a shot past 700m because you have to zoom out to level one to keep using the mildots.  The M24 and M40A3, however, can be zeroed.  You can get a perfect headshot at 800+ meters with these guns by ranging it and dialing it in.  The DMR is a really tempting gun but the bolt action rifles with zeroing are much more effective at making long range kills.

Edited by Bullet_Catcher

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I play vanilla. And it's definitely too easy to find high tier guns (mk48, DMR, SVD) regardless how you look at it. If you feel differently we're probably on a different level in terms of skill and what we consider is a challenge for us. For me, I'm usually having choices of playing with mk48, m249, dmr, svd, fn fal, m40a3 and when I always run into these guns (not only by looting barracks) it becomes somewhat ridiculous and it's not very hardcore. I often destroy the guns and pick up an AK just to give myself more of a challenge.

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I play vanilla. And it's definitely too easy to find high tier guns (mk48, DMR, SVD) regardless how you look at it. If you feel differently we're probably on a different level in terms of skill and what we consider is a challenge for us. For me, I'm usually having choices of playing with mk48, m249, dmr, svd, fn fal, m40a3 and when I always run into these guns (not only by looting barracks) it becomes somewhat ridiculous and it's not very hardcore. I often destroy the guns and pick up an AK just to give myself more of a challenge.

 

What server are you playing on and how big is the missionfile of that server?

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I play vanilla. And it's definitely too easy to find high tier guns (mk48, DMR, SVD) regardless how you look at it. If you feel differently we're probably on a different level in terms of skill and what we consider is a challenge for us. For me, I'm usually having choices of playing with mk48, m249, dmr, svd, fn fal, m40a3 and when I always run into these guns (not only by looting barracks) it becomes somewhat ridiculous and it's not very hardcore. I often destroy the guns and pick up an AK just to give myself more of a challenge.

LOL brag much?  How can I ever expect to be on your level?  Listen, my comments were describing the rarity of weapon spawns in DayZ mod, not about my skill level in obtaining them or how "easy" it is for me.  If you want to take it there...yeah, of course I can fairly easily obtain high level military weapons, but that's simply because I know where to look, I'm willing to take the risks of going there, I know the map well enough to get to top tier loot locations without the aid of a map or GPS, I'm often mobile by means of a car, plane, or chopper, I'm usually traveling with companions, and I have a good amount of stashes in which I can store gear.  Is it "easy" for people like you and I to find and use military weapons?  Sure.  We've played the game a lot.  We know the ropes.  However, for the newer player (especially the lonewolf), they will spend a fair amount of their time with a russian or stanag assault rifle and a small backpack, and be stoked when they come across an LMG or mil sniper rifle.  If you make it too hard to obtain these weapons it really screws the little guy because he'll spend almost all of his time with short to mid range assault rifles while being targeted by squads who have the means to find and store ultra-rare LMGs and mil sniper rifles.

 

Back to the real issue at hand, which is the rarity of these guns and not a comparison of our skills at playing the game, I'm still doubting that you're playing on an actual vanilla server if your statements are accurate.  My squad is often very mobile and we make a lot of hits on NWAF and the mini airfield next to it and more often than not we find M1014s, AK variants, and STANAG guns.  It usually takes us 2 or 3 airfield visits to find an LMG, SVD, M40A3, or DMR and often 8 or 9 visits just to find a Czech or Coyote pack.  For a lone player that's not a veteran to the game, 2 or 3 visits to an airfield is a big deal, and finding a big backpack is a really difficult task unless luck is in their favor.  Heli crash sites tend to spawn G36 variants and AKs more often than LMGs or mil snipers.  Either way there's typically only between 3-5 of them on the entire map by the end of a server cycle, so it takes a lot of effort and risk for the average Joe lonewolf that's traveling on foot to reap the rewards of these spawns.

 

On the other hand, if you're simply being hyperbolic and are actually in vanilla servers and don't like it, then it sounds like you'd be better off playing another mod like DayZero or 2017.  Maybe the standalone would better suit what you're looking for.  Honestly, I'd be okay if they nerfed the high tier loot a bit in the official mod, but I really don't think it's as out of hand as you're describing.

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i am not really in the place to judge the amount of high tier weapons cause i only were 2 times at the NWAF since the new patches and one time i did not even make it inside the fences.

 

but i have the impression it is quite hard to get big backpacks and that is for me much more important (playing lonewolf or with one friend) compared to any weapons.

 

it is OK and i am pretty happy that  i have a good backpack donated by some bandits at stary and i can deal with the situation. but big backpacks are important if you play mostlys alone. much more then any weapons imho.

 

whatever, i found an ACOG yesterday at a heli crash site and are quite amused about it. in over 2000 hours of dayZ i only found once an ACOG (NWAF) very early in the game.

this is only my second one ever.

 

i am wondering if you were able to shoot SD ammo with it in the past, right now it is not possible. i was discussing this with a friend but we just can not remember due to the rareness of the ACOG for us we really never played with it.

 

i kept it anyway.

Edited by justadude

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I have been playing for about 12-14 hours myself on this patch - as I finally found the time to do so again.

 

I finally managed to get rid of my fear of the NWAF and went there a few times and I can assure you that the loot is fine. In 5-6 Barrack-Runs I found:

 

  • 2 M1014
  • 1 M4A1 CCO SD
  • 1 Sa58 ACOG

 

That is it. Mind you, that is about 12-14 barracks being checked in total.

  • Like 1

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can someone confirm if rotor parts are still in the game?

looking almost for 2 weeks for it now and nothing.

i am wondering maybe we look in the wrong places (industrial)?

engine parts are rare but i could find some.

i hear a heli regularily on our server so i guess this one had to be fixed sometime too.

could we shoot the flying heli and salvage parts when it came down?

not that i would do such a thing but we are getting quite desperate as you might imagine.

if those parts are just very seldom it is a good job from the devs.

those parts should be rare and to repair a heli should take quite some effort and time.

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can someone confirm if rotor parts are still in the game?

 

Currently only spawn on Heli-Crashes.

  • Like 1

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wow, no shit?

 

no wonder we do not find it but we could repair a fleet of cars in the meantime.

 

thx for the info, we will adjust our search pattern.

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It has already been adjusted a few patches back - so Industrial was out the question for a while now.

 

Last patch they only spawned at Crashsites and Aircraft-Hangars.

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