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bobotype3334

In-Server "Objectives"/"Raids"

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The premise is that, as DayZ is pretty much an MMO, it could have "raids" like MMOs, although obviously not constructed in the unrealistic way that WoW and such have them. That word is just there to give you an idea of what I mean. There would be no notifications or anything, nothing to break immersion.

So basically I have 3 or 4 'raid' or 'quest' ideas in mind.
Elektro Power Plant could have a Power objective. Nothing in the game directly tells you this, but a series of visual clues shows players they can restore the power with work. While you attempt this, zombies will be attracted by the noise and commotion and will approach, making it nearly impossible for one player to do alone while being attacked. If you repair it without dying, the power comes on in the nearby city of Elektrozavodsk, a few of the islands, and also the train line, allowing players to see at night with streetlights/use vending machines/operate the Chernarus train line.

Cherno's one would involve working with other players to access a petrochemical factory in the industrial area, clearing zombies as necessary, to yield an excellent vehicle and helicopter refuelling area.

Novodmitrovsk's one would focus on its city hall, maybe have a bunch of zombies trapped in there obstructing some dank loot or something.

Also I remember a thread made about the "St. Anne" ship being made a while ago. An anchored large military warship well off the coast you could visit while clearing out the zombified crew on board to access a comfy base of operations for offshore pirates, with a fair amount of food and weaponry on board, would be a "raid" to make having boats and exploring further out into the water even more interesting for your average Survivor team.

Thoughts are very welcome.

Edited by bobotype3334
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i thought it would be cool if they had instances too use the international hotel. make it full of zeds and very rare loot at the very top floor i think some of the buildings that we can't enter could be turned into these maybe more could be added as well become like dungeons. by the way i like your idea for these raids or events. maybe a water treatment plant could be added and make the water clean or you could be a bastard and poison it too that way there something for the badguys as well.

Edited by gannon46

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When I read the title I went full rage mode thinking you were gonna turn this game into an mmo. I'm a fan of everything but the city hall ome. It reminds me of dungeons in MMOs.

Maybe once radios are added you can use the broadcaster from the ship and find helicopter parts on the deck.

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I like this.. I've tried to think of alot of ideas like this... areas/buildings on the map that can be manipulated by the players is a really great idea for more ideas to pursue in game.. I have been obsessed for a while over the idea of a big factory building that could be used as a HQ for a group.. say a loading dock area that could fit a VS3 or any vehicle for that matter with a roller door that can only be opened from the inside.. larger supplies could be stored in the dock area like vehicle parts etc (when persistence is more trust worthy) Maybe the factory has a basement with a generator that can be repaired with some items then needs fuel to run...

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