Jump to content
5mirkeh

I kinda feel that chernarus needs to be "blown up"

Recommended Posts

We need a bigger map. Devs never said it couldn't be done. They said it would take a lot of work. When Ground vehicles are in the map is going to feel small. Like real small. IF we get aircraft? Enjoy getting anywhere on the map in 4 minutes.

 

Make map bigger. And bigger with more land mass, not this "same repeated towns" BS. Thats not making the map bigger, its phoning it in.

Share this post


Link to post
Share on other sites

i already find the map really small. no longer do i run the forest for longer than 5 minutes before i bump into something.

I too, hope that the NW corner of the map will be somewhat different than the rest of chernaus. Right now its completely empty: no animals & no water. 

 

I highly doubt it will be any different, since it looks like the roads were already drawn, and some random towns with same ol buildings and loot will be added.

tbh, boring.

Edited by halp

Share this post


Link to post
Share on other sites

The map is big enough. Player interaction is what makes the game great. They could make it a bit smaller, in my opinion.

 

When player interaction is common, we get what this game is now. "A survivor! Let me gun him down or torture them." Bigger maps means less encounters and makes them more valuable.

Share this post


Link to post
Share on other sites

When player interaction is common, we get what this game is now. "A survivor! Let me gun him down or torture them." Bigger maps means less encounters and makes them more valuable.

If I only saw 1 person per 5 hours of gameplay, I would cherish them and never kill unless they attack me

Share this post


Link to post
Share on other sites

I am generally bored with Chernarus as it is. The new parts are fun to explore for sure, but what I really want post release is for the map design folks to make something unique.

 

My favourite part of DayZ during the mod was when I felt lost, it added another aspect to survival that is now gone for me. I think yearly map updates would be the best thing to keep that feeling alive among players.

 

When I spawn in Chernarus I know where I am and where to go to get what I want, this meta-game knowledge spoils the fun a bit.

  • Like 2

Share this post


Link to post
Share on other sites

It is not feasible to extend the dimensions of the map.  SenChi has commented on this.

 

This is actually not true, I made several maps for Arma 2/3 and it IS possible to extend the map size.

Share this post


Link to post
Share on other sites

This is actually not true, I made several maps for Arma 2/3 and it IS possible to extend the map size.

 

 

You're confusing the words feasable and possible.

Share this post


Link to post
Share on other sites

Instead of enlarging the existing map they should begin looking for ways to link different maps using the same hive. Would be nice to have a game mechanic that allows traveling between different maps using the same character.

Share this post


Link to post
Share on other sites

You're confusing the words feasable and possible.

 

Not Feasable = impossible

 

And it IS possible to extend map sizes in the ArmA map editor

Share this post


Link to post
Share on other sites

Fuck all this Chernarus nonsense. After seeing the amazing shit that they are doing in No Man's Sky I feel like they need to make a procedural map generator. One map is not enough.

Share this post


Link to post
Share on other sites

There's not enough good forest any more. I play as a lone wolf, sometimes crafting anything I can and hunting for my food, sometimes collecting the best gear I possibly can. In both instances, however, once I get well geared, I move in to the forest, set up a stockpile and play about with the various survival features/mechanics currently in DayZ, visiting towns regularly in the hopes of meeting a player.

 

Now, I've not yet had a single stockpile found, which is pretty awesome. Lose a lot of stuff to the persistence wipes and start over, but that's actually fairly nice (though it can get frustrating when you're trying to decide what to sacrifice). However, even when I've been deep in the woods, in the middle of nowhere, I've seen people. A fair few times. This shows that the map isn't particularly well spaced out at all. I like seeing people, but I just kind of think 'but the chances of meeting somebody in the middle of a forest should be pretty damn low'.

 

I'm sure that, once vehicles are in and people run at reasonable speeds, there'll be less travelers running through forests, but other than that, it's kind of crappy imo. The new towns are kind of nice, but, at the same time, the majority of them do nothing but take up space. They're not interesting locations, they've not got any worthwhile lootspawns and they're almost always dead. There's a fair few towns in the NW that I've yet to see a single zombie in, even right after server restarts.

 

I think that, if they can't extend the map, they need to make the forests denser. I've also noticed that depending on your graphical settings, people, items and tents can be completely hidden by trees or, actually, fairly visible. This is an issue in a game where hiding stockpiles and tents is a moderately large feature. You might place your stockpile somewhere that you need to tab to see it for you, but another person might be able to see it from a hundred meters away.

 

I still miss the old views though. Don't get me wrong, still plenty of beautiful areas, but I don't really see the point of the majority of the new towns.

Edited by Beizs

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

×