Jump to content
SMoss

Status Report - Week of 15 Sept 14

Recommended Posts

very nice , i hope to see vehicle repair kits , tyres , engines , car batterys , to fix the vehicles that will spawn in

Share this post


Link to post
Share on other sites

Agreed! I know all these COD and BF fan boys want the AUG and SCAR and M60 and 50 cal snipers, but I hope that this is NOT the way DayZ is going. It's rural Russia (or Russia-esque) so having these NATO military guns makes no sense to me. (I know that particular militaries have these guns and that there IS a military presence in Chernarus, but 85% of the place is rural farm land/civilian making this influx of military grade weaponry head scratching for me.)

 

I know the Dev team is hard at work during this build with security (YES! Although I will miss killing these hackers..) and for future vehicles and server stability, but how about introducing more civilian items/weapons in the next updates. IE: 30.06 rifle - bolt or semi auto. .270 or a .243 hunting rifle. Glock 9m.  Or a Compound hunting bow . BRING BACK THE Enfield #Dinnerbell. different scopes Not just a "Long Range" but say a 2x or 4x fixed scope that is usable on multiple weapons since most guns have a universal scope mounting bracket on top (.22 and the CR75 carbine both have rails but no options for sights) Bi-Pods BACK on mosins and other sniper rifles! I'm unaware of why they were taken off, maybe someone complained that they were "too accurate" but I hope to see them return so I can hit my 1kilometer shots again. (I understand trying to keep a balanced playing field between people with good computers vs bad computers... but really, I'm scared if this "balance based" system continues it will hinder the potential of what this game could become. I'd like to see the "Half person @ 800 meters" thing go away and do a full render of said person at any and every distance. I feel it would add extensively to the realism, albeit with a drawback to crappy computers.)

 

I know DayZ isn't the game for everyone and it isn't trying to be either which is why I love it so much, so regardless of if my input is used or not I at least threw it out there. Been playing since before you could vault or roll in Vanilla mod and will continue to play until infinity.

 

Are you gonna cry? Should they start the design for in-game Kleenex to wipe your tears? What an ignorant statement, anyone who starts their statement with a stereotype shows their lack of intelligence....this COD "fan-boy" can't wait to run into your whiny-ass. I know plenty of COD players on DayZ and they are formidable opponents, WITH ANY WEAPON.  You would rather camp on a hill and wait for an easy kill instead of close quarter combat that requires actual skill. My 6-year is looking for someone to hide on rooftops and snipe with, since he can do it just fine at his age. Maybe you should of tried COD, then you would have better FPS skills and wouldn't need to resort to camping. DayZ, COD, or BF...no one likes a crybaby. If you are so darn good with your sniper, people shouldn't get close enough to you for it to matter. Stop reading the forum, and start practicing, because the more popular DayZ gets, more skilled FPS players will show-up. 

Share this post


Link to post
Share on other sites

Are you gonna cry? Should they start the design for in-game Kleenex to wipe your tears? What an ignorant statement, anyone who starts their statement with a stereotype shows their lack of intelligence....this COD "fan-boy" can't wait to run into your whiny-ass. I know plenty of COD players on DayZ and they are formidable opponents, WITH ANY WEAPON.  You would rather camp on a hill and wait for an easy kill instead of close quarter combat that requires actual skill. My 6-year is looking for someone to hide on rooftops and snipe with, since he can do it just fine at his age. Maybe you should of tried COD, then you would have better FPS skills and wouldn't need to resort to camping. DayZ, COD, or BF...no one likes a crybaby. If you are so darn good with your sniper, people shouldn't get close enough to you for it to matter. Stop reading the forum, and start practicing, because the more popular DayZ gets, more skilled FPS players will show-up. 

COD and skillful close quarter combat? are you a Black Ops player or did you think of the wrong game when talking about COD.

Also camping on a map like cherno is nothing bad considering its how you are supposed to use a long ranged rifle.

 

Also he wasn't saying that COD and BF player will like the AUG because its unskillfull but because its more militaristic then most of the DayZ Rifles.

Share this post


Link to post
Share on other sites

COD and skillful close quarter combat? are you a Black Ops player or did you think of the wrong game when talking about COD.

Also camping on a map like cherno is nothing bad considering its how you are supposed to use a long ranged rifle.

 

Also he wasn't saying that COD and BF player will like the AUG because its unskillfull but because its more militaristic then most of the DayZ Rifles.

The AKM with 75-round drums or M4 with 60-round mags are as powerful as anything else they are adding...why cry when they add more? He is just worried that someone will have a decent gun when he runs into them. It takes little skill to camp and snipe people that are too far to fire back; where is the challenge? 

 

I have played all of the COD's and BF's and I am far more skilled at PvP than the people I am seeing on Dayz. I rarely die and I can kill most people with my Axe versus their gun.

 

Go camp, set up a tent with your crying buddy and you can reminisce on the good old days of the DayZ SA...LOL

 

I'm guessing you are both terrible, especially if you are worried about the other player's guns...I welcome the diversity of guns and other weapons, it adds to the challenge and should only worry people that are SCARED...like you two!!!

Share this post


Link to post
Share on other sites

The AKM with 75-round drums or M4 with 60-round mags are as powerful as anything else they are adding...why cry when they add more? He is just worried that someone will have a decent gun when he runs into them. It takes little skill to camp and snipe people that are too far to fire back; where is the challenge?

I have played all of the COD's and BF's and I am far more skilled at PvP than the people I am seeing on Dayz. I rarely die and I can kill most people with my Axe versus their gun.

Go camp, set up a tent with your crying buddy and you can reminisce on the good old days of the DayZ SA...LOL

I'm guessing you are both terrible, especially if you are worried about the other player's guns...I welcome the diversity of guns and other weapons, it adds to the challenge and should only worry people that are SCARED...like you two!!!

Quoting my post and then not comentimg on any of its context: gg troll Edited by basinox

Share this post


Link to post
Share on other sites

I can't believe how little we were told in the changelog about the map changes compared to the sheer tonnage of changes that were actually made. Quite a pleasant surprise!

Share this post


Link to post
Share on other sites

 

 

I have played all of the COD's and BF's and I am far more skilled at PvP than the people I am seeing on Dayz. I rarely die and I can kill most people with my Axe versus their gun.

That would probably be because most people who play DayZ don't play just for PvP.

  • Like 1

Share this post


Link to post
Share on other sites

That would probably be because most people who play DayZ don't play just for PvP.

"Most People?", please share your statistics...I haven't seen those poll results. Most people I see try to shoot me, unless they don't have a gun, then they are the nicest people in the world..I would travel with them and when they get a gun, they shoot me in the back; lesson learned.

 

I don't play for PvP, but the bandits/scum force me to. I don't KOS and really enjoy the survival aspect, but if you aren't a skilled PvP'er, you will lose all the gear you spent days/weeks gathering. I've been on many servers with only 1-2 other people and I still run into them..and they still shoot at me. Not sure why that person made a "bash COD players" post, but stereotyping people for any reason makes people sound ignorant...considering I played a ton of COD and I am happy with the current guns; the developers should focus on vehicles, player-construction and smoothly working melee. 

 

PvP also helps when you melee against zombies; I rarely get hit, unless there are multiples or my hitbox decides to leave my body and hang out with the zombies outside.

 

Considering that it is extremely easy to survive currently, it doesn't leave a lot of things to do besides loot military bases and kill people that shoot at me. Adding more guns makes it very realistic and hopefully much harder to find guns with matching ammo. I have around twenty guns in real life, and only my three 12-gauges use the same shells. Although only two of them would take a 3.5-inch shell and two are made for magnum loads. 

 

I did die from hypothermia last night, the temperature factor has made the survival part a bit harder, especially if you don't server hop for gear. I look forward to additional challenges of survival, so I don't get geared-up so easy with nothing to do but run to a military loot area. They have reduced the amount of AK's in the game since this update, but still plenty in Balota, with spawns pretty close to it.

 

Game is too easy right now, and I enjoy hunting bandits when I am bored...took two majorly geared-out bandits last night with my shotgun and .357 magnum. That was after saving a "newbie" from zombies and gearing him up. 

 

Without the fear of PvP'ers and bandits...DayZ would become Fallout. 

Share this post


Link to post
Share on other sites

This shocking hyper influx of a whole two NATO ARs, both of which are very common on the international stage.

 

The AUG, FN SCAR, & M60 aren't even out of place, they're all used by quite a few foreign military forces, including Eastern European special operations, so there's no reason why we can't have a couple. 15% of the land being militarized is a lot larger than it sounds, and MOST "military" weapons we find are AKMs, AK-101s/AK-74s, and handguns.

 

The M4A1 and FNX-45 only spawn at heli crashes; you tend not to see them as much as you used to, so I fail to see the problem.

 

Also, we've got the Rossi R92 lever-action rifle, MP-133 pump-action shotgun, & some derringer confirmed, all of which are civilian weapons. The AKS-74U and SVD are extremely common in Eastern Europe. Not to mention the last rifle added was the CR-527, a hunting rifle. So why is having an AUG included in there such a bad thing? You can't act like they haven't been giving civilian stuff focus.

 

Thanks for hating. :) I am aware of the added civilian weapons such as the pump shotty and rossi, but I fear you are missing the point I was trying to make. I was not bitching or crying about people having better guns than me. I am meerly concerned with the "realism" factor that this game is pushing so hard for and I may even be mistaken as to exactly how militarized the devs are wanting to make Chernarus.

I wasn't trying to say "Fuck all this military shit! get rid of it", not at all. I was just wanting a push for a more civilian based weapon system that did have military guns, but that those military grade guns were extremely difficult to find, ya know kinda like the real apocalypse.

The Dev's would have to set a time line for when this game is supposed to take place in order to get spawns right I think. With the initial outbreak, yes tons of military presence, but then as the outbreak spreads, the military would fall back taking most of their items with them, unless completely over-run without a chance to escape, then it would make sense that military grade weapons would be in that over-run area, but guarded by hoards of zombies.

 

But this timeline I speak of, I think, is quintesstential for determining how much loot is on the map, regardless of civ or mil. The way it looks to me now is something like 1-2 years after the military abandoned the area, hence the rust on all military gear, broken walls and general unkeptness of these military locations. IF and only if this 1-2 year after was to be true, then realistically there would be almost nothing due to the past 365+ days of survivors looting these areas before our characters even existed. But that's a whole other matter. haha

 

I do enjoy the variety of guns, and I know that with more time will come better features and explanations of changes that the Devs make.

 

Dac, I'm not scared about other peoples guns. I'll take my mosin and LRS over any gun any day. Hell, I've killed plenty of people with a single chambered .22LR and a headshot, so what gun the other person has doesn't matter, I'm more concerned about the overall impact these multiple military rifles will have on people's mentality ("I can't play this game without my pimped out AKM") and the overall balance of survivability on this survival game. Cause let's face it, once you get a 30+ capacity weapons you are zombie proof ATM. Not trying to bash or upset anyone, just voiceing a different opinion and viewpoint on the topic of weaponry.

Edited by Rcharlie
  • Like 1

Share this post


Link to post
Share on other sites

Thanks for hating. :) I am aware of the added civilian weapons such as the pump shotty and rossi, but I fear you are missing the point I was trying to make. I was not bitching or crying about people having better guns than me. I am meerly concerned with the "realism" factor that this game is pushing so hard for and I may even be mistaken as to exactly how militarized the devs are wanting to make Chernarus.

I wasn't trying to say "Fuck all this military shit! get rid of it", not at all. I was just wanting a push for a more civilian based weapon system that did have military guns, but that those military grade guns were extremely difficult to find, ya know kinda like the real apocalypse.

The Dev's would have to set a time line for when this game is supposed to take place in order to get spawns right I think. With the initial outbreak, yes tons of military presence, but then as the outbreak spreads, the military would fall back taking most of their items with them, unless completely over-run without a chance to escape, then it would make sense that military grade weapons would be in that over-run area, but guarded by hoards of zombies.

 

I do enjoy the variety of guns, and I know that with more time will come better features and explanations of changes that the Devs make.

 

Dac, I'm not scared about other peoples guns. I'll take my mosin and LRS over any gun any day. Hell, I've killed plenty of people with a single chambered .22LR and a headshot, so what gun the other person has doesn't matter, I'm more concerned about the overall impact these multiple military rifles will have on people's mentality ("I can't play this game without my pimped out AKM") and the overall balance of survivability on this survival game. Cause let's face it, once you get a 30+ capacity weapons you are zombie proof ATM. Not trying to bash or upset anyone, just voiceing a different opinion and viewpoint on the topic of weaponry.

P.S. Dac, we're in the same clan :P [spec]!

Yeah, I'm "hating" by making a sarcastic comment.

We don't know exactly what happened during the outbreak, but there are plenty of destroyed vehicles and military outposts set up all across South Zagoria, including many downed helicopters and exploded tanks. There's nothing certain, but there gets to a point where you can no longer just keep falling back, and I highly doubt that every soldier in a 225'km militarized region would be able to escape.

That, of course, is assuming it was even the zombies who killed the soldiers. While certainly a part of it, the fact that many wrecks are riddled with bullet holes and tanks are blown in half clearly indicates civil unrest & rioting. That, and it may have just been the infection that killed most of the soldiers, as for all we know the people who are left alive are immune to whatever caused most of the population to turn into infected. You can't shoot or run away from something microscopic that's already inside your body.

 

And frankly there's nothing unrealistic about a Steyr AUG appearing in Chernarus, so there's nothing there to be concerned with.

Share this post


Link to post
Share on other sites

Yeah, I'm "hating" by making a sarcastic comment.

We don't know exactly what happened during the outbreak, but there are plenty of destroyed vehicles and military outposts set up all across South Zagoria, including many downed helicopters and exploded tanks. There's nothing certain, but there gets to a point where you can no longer just keep falling back, and I highly doubt that every soldier in a 225'km militarized region would be able to escape.

That, of course, is assuming it was even the zombies who killed the soldiers. While certainly a part of it, the fact that many wrecks are riddled with bullet holes and tanks are blown in half clearly indicates civil unrest & rioting. That, and it may have just been the infection that killed most of the soldiers, as for all we know the people who are left alive are immune to whatever caused most of the population to turn into infected. You can't shoot or run away from something microscopic that's already inside your body.

 

And frankly there's nothing unrealistic about a Steyr AUG appearing in Chernarus, so there's nothing there to be concerned with.

Hard to transfer sarcasm over text :p haha I'm not concerned with the AUG or SCAR or any gun by itself. It's the mentality that these guns have on the FPS genre that concerns me about, again, this Survival game.

No doubt that not every soldier would escape, not at all! :) But there would be airlifts, convoys and such leaving the area if a retreat was called, so my guess is a lot of them would escape, though some would be gunned down by looters, who in turn take the soldiers gun, and even more would be turned into zombies by sickness. So guns would be on the ground yes, but hopefully in areas of extreme ammounts of zombies. My main point is to make military gear difficult to get, extremely difficult to get, so much so that you would rather play without it. Just a personal opinion. If everyone's running around with AUGs and AKs and M4s, why don't we just go play CoD?

 

BUT again... it's alpha, so all of our words carry no weight on the "game" as it's not even a game yet, it's a dev build. :p

Share this post


Link to post
Share on other sites

Hard to transfer sarcasm over text :P haha I'm not concerned with the AUG or SCAR or any gun by itself. It's the mentality that these guns have on the FPS genre that concerns me about, again, this Survival game.

No doubt that not every soldier would escape, not at all! :) But there would be airlifts, convoys and such leaving the area if a retreat was called, so my guess is a lot of them would escape, though some would be gunned down by looters, who in turn take the soldiers gun, and even more would be turned into zombies by sickness. So guns would be on the ground yes, but hopefully in areas of extreme ammounts of zombies. My main point is to make military gear difficult to get, extremely difficult to get, so much so that you would rather play without it. Just a personal opinion. If everyone's running around with AUGs and AKs and M4s, why don't we just go play CoD?

 

BUT again... it's alpha, so all of our words carry no weight on the "game" as it's not even a game yet, it's a dev build. :P

 

I don't know that making them rare/difficult to procue to the point that you'd rather NOT use them would be a good thing, but of course I can stand by the fact that they should be significantly harder to find than they are now.

 

Call of Duty would be exactly the same if it consisted of semi-automatic AR-15s, Ruger 10/22s, & Ithaca 37s instead of M4A1s, SVDs, and AA-12s, the only difference would be the guns themselves. The gameplay of call of duty is what really sets it apart, not the content.

So yes, civilian/low-end gear should definitely be the most prominent, but it does set me off when people think that means that there can't be a large variety of high end stuff to go along with it.

Share this post


Link to post
Share on other sites

  • very glad to see u focus on to get rid of hackers now, and exploiting.

awesome that u are Stepping up the security., many friends dont wanna play this game because of it, and its the most annoying thing ingame to meet them.,,

keep up the awesome Work, i love the game

Edited by macdaddy4412

Share this post


Link to post
Share on other sites

I don't know that making them rare/difficult to procue to the point that you'd rather NOT use them would be a good thing, but of course I can stand by the fact that they should be significantly harder to find than they are now.

Call of Duty would be exactly the same if it consisted of semi-automatic AR-15s, Ruger 10/22s, & Ithaca 37s instead of M4A1s, SVDs, and AA-12s, the only difference would be the guns themselves. The gameplay of call of duty is what really sets it apart, not the content.

So yes, civilian/low-end gear should definitely be the most prominent, but it does set me off when people think that means that there can't be a large variety of high end stuff to go along with it.

This was my stance from the beginning of alpha , I hate seeing everyone run around with high end guns so I believe most of them should be as rare (or rarer) than the grenades are now (but everyone running around with just civilian rifles is very plain and everyone is basically the same , which doesn't represent this unfair world in any bit, the ones with high powered guns should just covet them because they are so rare , but that high powered gun isn't gonna make the wielder invincible)...

I just found my first flashbang grenade after a month of searching on and off for it. It was so exciting finding my first and now I'm so against pvping with that character til I get back together with my squad cuz I feel like I really worked hard for it and don't wanna lose it lol ..

I feel like that would be the general feel if we were to make some really nice military guns be put in but be super rare (and in my opinion all military guns should have some wear on them and start out "damaged" or "badly damaged".. ) I love civilian guns I love military guns , we need to balance the two for the games sake but not remove one or the other completely !

Share this post


Link to post
Share on other sites

Hope the Steyr is semi auto only either to replicate a civ version or the Aussie/Irish defense force Steyrs.

Share this post


Link to post
Share on other sites

This was my stance from the beginning of alpha , I hate seeing everyone run around with high end guns so I believe most of them should be as rare (or rarer) than the grenades are now (but everyone running around with just civilian rifles is very plain and everyone is basically the same , which doesn't represent this unfair world in any bit, the ones with high powered guns should just covet them because they are so rare , but that high powered gun isn't gonna make the wielder invincible)...

I just found my first flashbang grenade after a month of searching on and off for it. It was so exciting finding my first and now I'm so against pvping with that character til I get back together with my squad cuz I feel like I really worked hard for it and don't wanna lose it lol ..

I feel like that would be the general feel if we were to make some really nice military guns be put in but be super rare (and in my opinion all military guns should have some wear on them and start out "damaged" or "badly damaged".. ) I love civilian guns I love military guns , we need to balance the two for the games sake but not remove one or the other completely !

I don't think the guns should arbitrarily out damaged, but I do like the aesthetic appearance of external wear, like on the AKS-74U, which all guns should exhibit.

 

But yeah, to promote real good gameplay, guns should exist across the board, from the very low end to the very high end. That doesn't mean everyone should be running around with the highest tier guns in the game, but they should exist, just as they would in the real world. The only real argument against them is that they "make people too powerful", yet the same people usually also campaign for realism and a difficult game, which would contradict that statement.

 

But either way, it's not like we're talking some seriously advanced tech here. We're talking about the Steyr AUG, which is used by MANY different countries, even in Eastern Europe. Yet people still lose it over the fact that it's from the West, so I can't imagine what will happen when they start adding rare, but powerful sniper rifles, LMGs, GPMGs, grenade launchers, and other "heavy" weapons.

 

 

 

Hope the Steyr is semi auto only either to replicate a civ version or the Aussie/Irish defense force Steyrs.

 

That's probably not a good idea, considering that the AUG is an AR and probably won't be done justice if it's left semi-auto only. The gameplay benefits of allowing it automatic fire would be much higher.

That, and the AUG has some features that few other rifles have, so limiting it there wouldn't be that great.

Edited by Chaingunfighter
  • Like 1

Share this post


Link to post
Share on other sites

I'd like to see a civilian model .380 revolver(One example), and some more common and uncommon civilian style weapons, at least for now. Military grade weapons are sweet and everything, but in the matter of being more like  reality's sake there needs to be more civilian style weapons.I know The developers already put some more civilian based weapons and are still polishing off the lever action and the shotty, but still it would make sense to see some more melee and everything from tiny to large civilian style armaments.  Or what about more police style armaments? Like tear gas?night stick or riot club,etc... I cant wait for the performance tweaks though :)

Edited by Scarcifer

Share this post


Link to post
Share on other sites

Female clothes! YEY!! Finally i can be true virtual transvestite!

Share this post


Link to post
Share on other sites

So much blabla about weapon, nobody intersted to real problems like rdm, server jump? So often i see a large number of players with best tier equipment, losing the aim of the game, i guess more difficult to survive in future = more collaboration among players.

Sorry for my usual crappy english

Share this post


Link to post
Share on other sites

Current found Issues:You can glitch the assault vests over the down jacket, Zombies are still clipping through walls in some instances, Under certain conditions it won't let you climb the ladder; It is in the one spawn point that was spawning you without gear in the north. On the top of the city in it's industrial compound is where the ladder is located i speak of,  and occasionally for some weird reason when i was melee(Machete) attacking it would swing a few times(sometimes just once) if i had a pistol in my hot bar as well it would pull it out/switch to it automatically(Talk about frustrating when you have no ammo and are surrounded by 3 Zombies). Keep up the great work Development team, Wasn't sure if anyone else reported these issues. Really enjoy playing Will keep looking for bugs.

Share this post


Link to post
Share on other sites

http://steamcommunity.com/profiles/76561198143624302/screenshots/ and for some reason this popped up with an open and close but yet the No action actually performed from this no matter how many times it said open or close...I know your not suppose to be able to get in those buildings at least not yet just struck me peculiar about how/why it did this. It says cover like a compass or something but yet I don't have one or looking at one it did this on the building I'm not sure if it was some rare instance that happens under certain conditions or what. Same town as that used to spawn your without gear.

Edited by Scarcifer

Share this post


Link to post
Share on other sites
Guest
This topic is now closed to further replies.

×