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TheTrollingAss

Achievements/ Leveling Up

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Radiation- It is in many survival-type games, seeing as this is russia, and a sick apocalyptic type game, radiation would have a definite use in this game, such as;

 

Makes resources/access to certain areas harder, and thus makes items in that area more rare.

Makes use of the gas mask, and their could be other objects too.

Water sources would have to be cleaned, and animals from there shouldn't be eaten often. (Not like charcoal or water purification tablets have ever been useful).

 

When radiation increases = general health decreases.

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Permanent leveling up (This could be optional on hardcore servers, to prevent too radical a change to the game)

 

RUN-  When you run for 10 minutes you achieve "Level 1 Runner". When you run for 25 Minutes you achieve "Level 2 Runner", etc... till level 10.  When you achieve a level you recieve a small increase in run speed (lets say 1.5% a level, for a total possible 15% run speed increase).

 

CLIMB- Similar, as you climb you increase your level, each level increases climbing speed a small percentage, or it allows you to climb steeper slopes easier, with each level.

 

MEDIC- The more you bandage yourself or someone else, or use other medical supplies properly, you level up your MEDIC skill.  The higher your level, the faster you bandage / splint yourself and others, and the chance you break your legs (from non-player interactons) is decreased.

 

COOK- Whether your opening a can or cooking a deer on a fire, cooking is a skill, the more actions you do involving food or eating food, the higher this skill goes (open a can = 1xp, cook a meal in a pan on a fire = 7xp or so).  When this skill is leveled up, you recieve slightly more food from every food source (no higher than 10%) and you are less likely to spill canned food when opening it, you also eat slightly faster.

 

Others- Swimming, Bullet absorbtion (lol), Collecting Rain, Fishing, Sewing, Repairing, etc...

 

When you die you recieve levels based on the average levels of your LAST 4 LIVES, so If you got to level 10 on all of those than you would be level 10 spawning.  This would add more value to spawning in day z.

 

 

 

IF THIS SEEMS OP THAN CONSIDER OPTION NUMBER 2:

 

Turn all of these "Levels" into "Achievements" that do absolutely nothing besides making me feel special for running from Balota, to Berenzino, Back to Baloda.

 

Thank you

 

 

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Radiation:

 

No, in DayZ there's no radiation. Yet, as I'm no expert in nuclear power plants, I cannot tell if there's some security system that lowers the graphite bars in order to stop the nuclear reaction if the regular maintenance is not done. Moreover, contamination is at a such small scale that survivors nearby a nuclear plant that has melted have NOT one bit of chance to survive without proper decontamination. Contamination is not something you can see, there are no trees glowing in the dark, snakes the size of a dragon or any other noticeable proof that a region has been contaminated. Pripyat looks like any other town that has been abandoned, only years after noticeable sign of the contamination have been seen on newborns. So it won't bring anything to the game experience.

 

Leveling Up:

 

Well, this is no State Of Decay. Increase in strength and stamina should in no way be close to what has been implemented in SoD. IRL it takes way longer to built up stamina or being stronger. If any level up system has to be implemented I would like something like: after 3 months of running 4 hours per day you stamina starts to increase slightly up and after 2 years of in game time (yeah 2 years not less) you reach the maximum of stamina that you can have. Same for strength. The level up system as you depicted it will just kill the game in matter of weeks. If characteristics have to be implemented and not visible of course, I'd say STAMINA, STRENGHT, DEXTERITY. And this should be tested for a long time to see how it impacts the game.

 

Skills:

 

Why not, skills could be implemented but as for the above, nothing of these things should be implemented before cheaters and hackers are wiped out.

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no levels and radiation makes no sense in chernorus 

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