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friendlypilot

Humanity level bandit and hero skin

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what do you think of this idea

 

A humanity level , so people who kill as bandits over and over get a bandit frame and heros who kill lots of zombies this can be implimented as part of the mmo where you can have 0 humantity and a survivor then the more you kill you get less and less till your a outlaw , you can get out of outlaw by not killing people and killing zombies , the more zombie you kill gives you hero status and killing people removes this  ,. outlaws how ever can be killed on sight for hero points hero points are more harder to make say 100 zombies a point then killing someone unarmed is more - say 500 points removed ,then a armed player 100 points removed and bandits 200 points gained

 

hero skin

outlaw skin

default skin----- oh and you can select either hero or default skin only

if your a outlaw your stuck with outlaw untill killed or made lots of zombie kill

the outlaw skin could be slight difference in eye colour or just something simple that people would see then ask obviously if they got real close

Edited by friendlypilot

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You want to remove the whole system of individual pieces of clothing, and replace it with simple skins??

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It was already said that hero and bandit skins will not be in the game, maybe at some point there will be a mod where they add them, but that's a long time from now. And I'm against that system. 

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You have that in Breaking Point.. if you want that. I don't think it will happen in DayZ thought...is enough bandits and heros in DayZ already.

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The humanity system never really worked, you always ended up killing people regardless of play style and so even heroes ended up as bandits

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It worked in some respects but not really effective enough to add, and many people dispute it discourages a choice of play unrealistically.

A name system, with face/ name hiding balaclavas in a small community of players would be good.

When somebody dies they could then be allowed to choose a new name and s chance to change their play style.

People would remember somebody that had killed them before, if they were successful enough in being seen before they kill they'd have a name for themselves.

But some people like to switch up the way they play with new characters.

Some people may still have good/ bad.

And if it's hard to see a person, then seeing their name would be almost impossible.

You would have to see their face well and clear before a translucent name popped up.

Edited by AP_Norris
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