CHANGELOG: Stable - 0.46.124490
- Crash caused by Fireplace kit in players Inventory
- Character cloning
- Player can look through walls
- Zombies are spawning on spot of their death
- Player is stuck in building after reconnect
- Player cannot respawn properly when he has drowned
- Shadow related client FPS drops
- When restrained in unconscious player stays in restrained state till he reconnects
- Actions: You can sort out good ammunition from a ruined stack
- Animations: New reload animations for Longhorn and a second reload for the Crossbow.
- Animations: New reload for B95 double rifle.
- Animations: MP5K reload Animations
- Animations: Added aimed pose for sitting with rifle.
- Animations: Drinking from pond and well.
Loot: Added MP5 with magazines
Loot: Added military Pilotka side cap
- Map: Karmanovka has returned
- Map: Novodmitrovsk has been added
- Map: Industrial area of Novodmitrovsk has been added.
- Map: Tenement area near Novodmitrovsk has been added.
- Map: Dobroe village is added.
- Map: New administrative buildings has been added in Novo.
- Item: Flashbang grenade
- Item: Hand grenade
- Item: Added green and black color variants of the ZSh3 helmet. Can be crafted.
- Sound: Play sound when using the bow.
- Server: Security Improvement Hotfix
- Actions: Painting 75 akm drum magazine
- Actions: Crafting fur backpack
- Actions: AKM buttstock painting
- Actions: Breaking apart backpacks, down into parts
- Actions: Leather backpack crafting
Actions: Raised chance to ignite fire in wind
Actions: Fixed crash with meat duplication in fireplace/inventory
- Actions: Can't eat meat directly from the fireplace
- Animations: Fixed hand movement at the end of SKS reloading.
- Animations: Hand clipping in unarmed run.
- Animations: Crouch walks and runs replaced with new animations.
- Animations: Crouch idle pose adjusted to better show items in player's hand.
- Animations: Sprint with gun replaced with new animation.
- Animations: Jump and vualt animations updated
- Animations: Hand poses added for granades, pelts, alcohol tincture, fishing rod, magazines, woods.
- Animations: Zombie attack animations polished.
- Animations: Gestures poses fixed.
- Animations: Two handed arming animations fixed.
- Animations: Fixed an issue where surrender kept getting cancelled when used with one handed melee weapons
- Animations: Fixed an issue where vomiting was not working properly with 2 handed melee weapons
- Animations: Fixed an issue where drinking animation was not playing when the player was in prone
- Animations: Throwing items reconfigured, staying wound up should not prevent the player from getting knocked down or cuffed
- Animations: Leaning tweaked in transitional states, should now allow for smoother transitions while leaning
- Animations: Fixed an issue where the character would not roll left/right with binocs in raised prone state
Gear: Alpha sorting in alcohol tincture model
- Item: Hacksaw hand placement
- Sound: Arrow loading
- Sound: Arrow ejecting
- Sound: Fishing bait check