Jump to content
SmashT

DayZ at Rezzed 2014 // Dev Sessions Livestream // Roadmap

Recommended Posts

Dean Hall (Rocket) and Hicks were be at Rezzed this weekend to participate in a number of developer sessions. Here is the basic roadmap for 2014 from the presentation slides. Presentation and other interviews below.
 
Highlights for next update

  • More robust process for testing / delivery
  • Bow and arrow / crossbow
  • Fireplaces
  • Network optimizations
  • No spawn penalties for joining same server
  • When?

  Best case: two weeks
          Worst case: end of April
 
Fireplaces

  • Can cook things!
  • Crafting fireplaces
  • Upgrading them to ovens

Respawning Loot Prototype

  • World divided into quadrants
  • Quad resets when empty X time
  • Includes resetting doors
  • Door state randomly set on world start

Accelerated Time

  • Removed as part of lag / desync fix
  • Comfigurable by servers admins
  • Up to 64x faster day / night cycle
  • Rules for Hardcore t.b.d.

Throwable Items

  • Everything that can be held in hand
  • Different materials react differently
  • Uses "Bullet" physics SDk
  • Calculated on server

Player Controls

  • Mouse Acceleration issues
  • Dexterity
  • Freelook
  • Physics based movement
  • Jumping considered

Short-term (Q2)
 
Ragdoll

  • Nearly functionally complete
  • Based on "Bullet" physics lib
  • Includes falling characters
  • The future?
  • Dragging unconscious / bodies
  • Blended body injuries

New AI pathfinding

  • Animals and Zombies
  • Techniques
  • Voxelization
  • Walkable polygons
  • Navmesh optimization
  • Object Avoidance
  • First iteration nearly complete
  • handles interiors, small objects

64-bit

  • Compiling!
  • Server can use more memory
  • Helps with
  • Physics integration
  • Vehicle physics
  • New zombie AI
  • Possibly much more

Prototype Animals

  • Prototype implementation
  • Allow player "hunting"
  • 6 new animal types
  • Starting from scratch
  • Wandering

Persistent Objects

  • All objects or just some?
  • Save state of everything
  • Decide which to permanently use

Advanced Weather Effects

  • Snow and fog
  • Weather will affect player
  • Ballistics affected by weather

World Containers

  • Refrigerator
  • Oven
  • Cupboards

Medium-term (Q3)
 
Multi-thread / Multi-core

  • Multiple threads on Multiple cores
  • More zombies...
  • More players...
  • More animals...
  • Probably more server focused

Advanced Animals

  • Hostile animals
  • Neutral animals
  • Companion animals

New Zombie Behaviour

  • More responsive
  • Redeveloped "agro" system
  • More benefits to stealth

Central Loot Economy

  • Control loot numbers centrally
  • Set for all servers per hive

Barricading

  • Physics based construction
  • Mainly focused on existing buildings.

Basic Vehicles

  • Small Vehicles
  • Bicycle / Motorcycles / ATV
  • Possibly includes small car
  • Customizable / Configurable-like weapons
  • Physics based ("bullet" Physics SDK )

Modding Support

  • Probably tied with private hives
  • Full support for mods
  • Steam Workshop integration

Player Statistics

  • Steam Achievements
  • Database interaction API for developers

Horticulture

  • Growing plants
  • Persistent to server
  • Prototype to come earlier

Long-term (Q4/Qx)
 
Advanced Vehicles

  • Cars / Trucks / Planes / Helicopters / Boats
  • Upgradable components
  • Similar approach as weapon attachments

Extended barricading

  • Existing barricading to full construction
  • Allows players to create new structures
  • Persistent to that server

Advanced Social Mechanics

  • Faction identification methods
  • Spawn systems tied to controlled locations
  • Better UI support for trading.

DayZ Developer Session with Rocket 
(Both Twitch and Youtube versions start at about the 18 minute mark)
http://www.twitch.tv/egx/b/514982641
 


 
VG247 Q&A with Rocket
http://www.twitch.tv/twitch/b/515027871

 
Fear and horror in games (Dean Hall, Al Hope, Will Porter, Maciej Binkowski)

 
Dean Hall live interview
https://www.youtube.com/watch?v=pxbNryjlt3A
 
Interview with Rocket
  • Like 26

Share this post


Link to post
Share on other sites

friday 1pm gmt... facepalm.gif    but i guess i don't necessarily need to see it live ;)

 

holy .... is this going to be a DayZ-Fest?

Edited by joe_mcentire
  • Like 1

Share this post


Link to post
Share on other sites

Why Dean leaving?He started Dayz.

He made his shekels....I mean er money

  • Like 1

Share this post


Link to post
Share on other sites

Important information. 
Temporarily pinned by kichilron.

Share this post


Link to post
Share on other sites

cant wait, hopefully new stuff teased

Aren't you tired of teasings?

Edited by Gugolas
  • Like 1

Share this post


Link to post
Share on other sites

While i would love to hear of new features in the works i doubt we will, honestly due to the bugs that held the update we got from stable i dont think we will see the survival aspect finished this month either =(

 

Still there are a couple of days left for me to be very pleasantly surprised :P

 

Will still watch but possibly not live.

  • Like 1

Share this post


Link to post
Share on other sites

I honestly see that as lost time, in this moment.

And all they'll get is tired.

  • Like 1

Share this post


Link to post
Share on other sites

Aren't you tired of teasings?

I have a feeling that its a dude lol!! Lots of dudes on youtube put pics of cute girls and then comment in gaming or fitness to get lots of likes on every comment that they make lol, its pretty weird!!!

Edited by JamesLennoxHood

Share this post


Link to post
Share on other sites

If somebody likes a post just because he/she thinks that who wrote is hot is just as dumb as.......damn, our society.

We're getting a little OT, aren't we? I'm sorry.

By teasings anyway I meant those about the game, even if I was aware that somebody could get that wrong ;)

  • Like 2

Share this post


Link to post
Share on other sites

I give Rocket credit, he made a great game out of just a mod and personally I think its great to see that he's going to be staying independent with his new game ideas.  Very cool, hopefully there are some sweet games in the coming future.

  • Like 3

Share this post


Link to post
Share on other sites

I have a feeling that its a dude lol!! Lots of dudes on youtube put pics of cute girls and then comment in gaming or fitness to get lots of likes on every comment that they make lol, its pretty weird!!!

firstly, I don't do youtube, secondly im not a like hoarder and finally im not a dude.

Share this post


Link to post
Share on other sites

Europe eh...i dunno if my arms are up to it..but i will begin rowing. Pray for calm seas.

  • Like 1

Share this post


Link to post
Share on other sites

just down the road for me, but that means being around general gamers, which makes me go meh...

 

I think there will be a lot of heat around rocket this year, the game is, as we know, a rough version of the vision he wanted to release, yes it is still early days but gamers can be an unforgiving bunch, even when kept in the loop.

Share this post


Link to post
Share on other sites

Added livestream to the OP, first session starts in a couple of hours.

Share this post


Link to post
Share on other sites

At least now people know the plan, hopefully the calls for "Vehicles Now!" die down.

 

Not likely though.

  • Like 4

Share this post


Link to post
Share on other sites

Okay, Andrew.

lol, it probably is a girl. But i do wonder what rating this game is, are they old enough to be playing games like this and left for dead?. ;). 

Share this post


Link to post
Share on other sites

Considering he did this roadmap 2 days ago I would be suprised if they actually stick to it.

Though I do hope they'll find more people for their team. I really like the Idea of rivers on the map.

Still excited to see how this works out. Its gonna be an interesting year. And when it hits beta at least Witcher 3 will come out probably.

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

×