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All DayZ Standalone changelogs

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All DayZ Standalone Changelogs chronologically (latest on top):

As of 11 January 2016, 10:00 PM GMT (11 January 2016, 05:00 PM EST), updated frequently, always including the latest DayZ changelog!

Experimental updates do not come with a frequent official changelog anymore since version 0.45.12499.

(I could be slightly mistaken as I wasn't tracking experimental updates from the very beginning.)

This page only covers actual updates. Hotfixes or patches, which have been postet right after an update and which are only intended to make an update actually work, are not included in this list for reasons of "Aww c'mon, really?...".

Update 109 - 0.59.131121 - Experimental

  • Title: n/a
  • Author: n/a
  • Posted: (update provided 11 January 2016)
Update 108 - 0.59.131009 - Experimental
  • Title: n/a
  • Author: n/a
  • Posted: (update provided 22 December 2015)
Update 107 - 0.59.131005 - Experimental
  • Title: n/a
  • Author: n/a
  • Posted: (update provided 18 December 2015)
Update 106 - 0.59.130937 - Experimental
  • Title: n/a
  • Author: n/a
  • Posted: (update provided 15 December 2015)
Update 105 - 0.59.130861 - Stable
  • Title: n/a
  • Author: n/a
  • Posted: (update provided 9 December 2015)
Update 104 - 0.59.130829 - Experimental
  • Title: n/a
  • Author: n/a
  • Posted: (update provided 8 December 2015)
Update 103 - 0.59.130815 - Experimental
  • Title: n/a
  • Author: n/a
  • Posted: (update provided 7 December 2015)
Update 102 - 0.59.130772 - Experimental
  • Title: n/a
  • Author: n/a
  • Posted: (update provided 4 December 2015)
Update 101 - 0.59.130753 - Experimental
  • Title: n/a
  • Author: n/a
  • Posted: (update provided 3 December 2015)
Update 100 - 0.59.130701 - Experimental
  • Title: n/a
  • Author: n/a
  • Posted: (update provided 30 November 2015)
Update 99 - 0.59.130657 - Experimental
  • Title: n/a
  • Author: n/a
  • Posted: (update provided 27 November 2015)
Update 98 - 0.59.130651 - Experimental
  • Title: n/a
  • Author: n/a
  • Posted: (update provided 26 November 2015)
Update 97 - 0.59.130612 - Experimental
  • Title: n/a
  • Author: n/a
  • Posted: (update provided 25 November 2015)
Update 96 - 0.59.130516 - Experimental
  • Title: n/a
  • Author: n/a
  • Posted: (update provided 23 November 2015)
Update 95 - 0.59.130287 - Experimental
  • Title: n/a
  • Author: n/a
  • Posted: (update provided 6 November 2015)
Update 94 - 0.59.130283 - Experimental
  • Title: n/a
  • Author: n/a
  • Posted: (update provided 3 November 2015)
Update 93 - 0.58.129488 - StableUpdate 92 - 0.58.129143 - StableUpdate 91 - 0.58.129136 - ExperimentalUpdate 90 - 0.58.129052 - ExperimentalUpdate 89 - 0.58.128953 - ExperimentalUpdate 88 - 0.58.128916 - ExperimentalUpdate 87 - 0.58.128901 - ExperimentalUpdate 86 - 0.58.128820 - ExperimentalUpdate 85 - 0.58.128761 - ExperimentalUpdate 84 - 0.58.128665 - ExperimentalUpdate 83 - 0.58.128528 - ExperimentalUpdate 82 - 0.57.128177 - StableUpdate 81 - 0.57.128160 - Experimental
  • Title: n/a | Discussion
  • Author: n/a
  • Posted: (update provided 9 June 2015)
Update 80 - 0.57.128146 - Experimental
  • Title: n/a | Discussion
  • Author: n/a
  • Posted: (update provided 8 June 2015)
Update 79 - 0.57.128120 - ExperimentalUpdate 78 - 0.57.128050 - Experimental
  • Title: n/a | Discussion
  • Author: n/a
  • Posted: (update provided 2 June 2015)
Update 77 - 0.57.128035 - Experimental
  • Title: n/a | Discussion
  • Author: n/a
  • Posted: (update provided 30 May 2015)
Update 76 - 0.57.127956 - Experimental
  • Title: n/a | Discussion
  • Author: n/a
  • Posted: (update provided 26 May 2015)
Update 75 - 0.56.127718 - Experimental
  • Title: n/a | Discussion
  • Author: n/a
  • Posted: (update provided 14/15 May 2015)
Update 74 - 0.56.127692 - Experimental
  • Title: n/a | Discussion
  • Author: n/a
  • Posted: (update provided 12 May 2015)
Update 73 - 0.56.127675 - Experimental
  • Title: n/a | Discussion
  • Author: n/a
  • Posted: (update provided 11 May 2015)
Update 72 - 0.56.127666 - Experimental
  • Title: n/a | Discussion
  • Author: n/a
  • Posted: (update provided 8 May 2015)
Update 71 - 0.55.127157 - Stable
  • Title: n/a | Discussion
  • Author: n/a
  • Posted: (update provided 1 April 2015)
Update 70 - 0.55.127129 - Experimental
  • Title: n/a | Discussion
  • Author: n/a
  • Posted: (update provided 30 March 2015)
Update 69 - 0.55.127059 - Experimental
  • Title: n/a | Admin Statement
  • Author: n/a
  • Posted: (update provided 25 March 2015)
Update 68 - 0.55.126981 - Experimental
  • Title: n/a | Dev Statement
  • Author: n/a
  • Posted: (update provided 18 March 2015)
Update 67 - 0.55.126884 - Experimental
  • Title: n/a | Dev Statement
  • Author: n/a
  • Posted: (update provided 13 March 2015)
Update 66 - 0.55.126866 - Experimental
  • Title: n/a | Dev Statement
  • Author: n/a
  • Posted: (update provided 11 March 2015)
Update 65 - 0.54.126648 - Stable
  • Title: n/a
  • Author: n/a
  • Posted: (update provided 26 February 2015)
Update 64 - 0.54.126645 - StableUpdate 63 - 0.54.126628 - Experimental
  • Title: n/a
  • Author: n/a
  • Posted: (update provided 22 February 2015)
Update 62 - 0.54.126545 - Experimental
  • Title: n/a
  • Author: n/a
  • Posted: (update provided 19 February 2015)
  • Additional Info: Main Menu look changed
Update 61 - 0.53.126398 - Experimental
  • Title: n/a
  • Author: n/a
  • Posted: 3 February 2015
Update 60 - 0.53.126391 - Experimental
  • Title: n/a
  • Author: n/a
  • Posted: 3 February 2015
Update 59 - 0.53.126384 - StableUpdate 58 - 0.53.126370 - ExperimentalUpdate 57 - 0.53.126348 - ExperimentalUpdate 56 - 0.53.126147 - Experimental
  • Title: n/a
  • Author: n/a
  • Posted: 15 January 2015
Update 55 - 0.52.126010 - StableUpdate 54 - 0.52.126005 - Experimental
  • Title: n/a
  • Author: n/a
  • Posted: (update provided 18 December 2014)
Update 53 - 0.52.125994 - Experimental
  • Title: n/a
  • Author: n/a
  • Posted: (update provided 17 December 2014)
Update 52 - 0.51.125720 - StableHotfix 51.1 - 0.51.125716 - Experimental
  • Title: Hotfix
  • Author: n/a
  • Posted: (update provided 26 November 2014)
Update 51 - 0.51.125686 - Experimental
  • Title: n/a
  • Author: n/a
  • Posted: (update provided 26 November 2014)
Update 50 - 0.51.125659 - Experimental
  • Title: n/a
  • Author: n/a
  • Posted: (update provided 24 November 2014)
Update 49 - 0.51.125504 - Experimental
  • Title: n/a
  • Author: n/a
  • Posted: (update provided 19 November 2014)
Update 48 - 0.51.125468 - Experimental
  • Title: n/a
  • Author: n/a
  • Posted: (update provided 13 November 2014)
Update 47 - 0.50.125369 - StableUpdate 46 - 0.50.125369 - Experimental
  • Title: n/a
  • Author: n/a
  • Posted: (update provided 29 October 2014)
Update 45 - 0.50.125271 - ExperimentalUpdate 44 - 0.50.125214 - ExperimentalUpdate 43 - 0.50.125144 - ExperimentalUpdate 42 - 0.50.125073 - Experimental
  • Title: n/a
  • Author: n/a
  • Posted: (update provided 1 October 2014)
Update 41 - 0.49.124972 - Experimental
  • Title: n/a
  • Author: n/a
  • Posted: (update provided 25 September 2014)
Update 40 - 0.49.124971 - StableUpdate 39 - 0.49.124937 - ExperimentalUpdate 38 - 0.49.124931 - ExperimentalUpdate 37 - 0.49.124860 - ExperimentalUpdate 36 - 0.49.124857 - ExperimentalUpdate 35 - 0.48.124737 - StableUpdate 34 - 0.48.124731 - ExperimentalUpdate 33 - 0.48.124699 - ExpermentalUpdate 32 - 0.48.124674 - ExpermentalUpdate 31 - 0.47.124641 - Stable
  • Title: Changelog - 0.47.124641
  • Author:
  • Posted: 30 July 2014 - 2:01 PM
  • Additional Info: Includes all changes since version 0.47.124523
Update 30 - 0.47.124631 - Experimental
  • Title: n/a
  • Author: n/a
  • Posted: (update provided 25 July 2014)
Update 29 - 0.47.124594 - Experimental
  • Title: n/a | barnabus made a brief summary in the related discussion of new things he'd found so far
  • Author: n/a
  • Posted: (update provided 18 July 2014)
  • Additional Info: All players should reset their controls to DayZ default according to Peter Nespesny in this post.
Update 28 - 0.47.124558 - ExperimentalUpdate 27 - 0.47.124523 - ExperimentalUpdate 26 - 0.46.124490 - StableUpdate 25 - 0.46.124489 - ExperimentalUpdate 24 - 0.46.124463 - ExperimentalUpdate 23 - 0.45.124426 - StableUpdate 22 - 0.44.123802 - Stable
  • Title: n/a
  • Author: n/a
  • Posted:(update provided 28 May 2014)
  • Last edited: n/a
Update 21 - 0.45.12499 - ExperimentalUpdate 20 - 0.44.123800 - StableUpdate 19 - 0.43.116251 - StableUpdate 18 - 0.42.116181 - Stable
  • Title: Rolling Update Rev - 0.42.116181
  • Author:
  • Posted: 19 March 2014 - 09:47 AM
  • Last edited: Changelog extended by version 0.43.116251
Update 17 - 0.42.116002 - ExperimentalUpdate 16 - 0.37.115791 - Experimental
  • Title: Pending Changelog: Experimental Branch: 0.37.115791
  • Author: rocket
  • Posted: 25 February 2014 - 06:06 PM
  • Last edited: 25 February 2014 - 06:16 PM
  • Additional info: Changelog extended by version 0.42.116002
Update 15 - 0.36.115535 - ExperimentalUpdate 14 - 0.35.115188 - StableUpdate 13 - 0.34.115106 - StableUpdate 12 - Critical (version unknown)Update 11 - 0.34.XXXXXX - ExperimentalUpdate 10 - 0.33.114926 - StableUpdate 9 - 0.33.114782 - ExperimentalUpdate 8 - 0.32.114557 - StableUpdate 7 - 0.30.114008 - StableUpdate 6 - 0.30.113953 - StableUpdate 5 - 0.30.113925 - StableUpdate 4 - 0.30.113860 - StableUpdate 3 - Hotfix (version unknown)Update 2 - 0.29.113822 - StableUpdate 1 - 0.28.113772 - Stable Edited by Heeeere's Johnny
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And people are complaining because there aren't enough patches...

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Right! Especially when you look at the frequency, there's no reasonable justification for bitching about too few patches.
 
I assume people complain, because they don't understand that bug fixes take their time and that some seemingly easy things (like the firestation access-ladder-through-wall-glitch) are way more difficult to fix than crafting pristine stuff out of badly damaged things.


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Another update for the stable branch to version 0.43.116251 just got up!
 
There's no changelog yet, but I assume, it will come on monday, 24 March 2014.
 
Cheers,
Johnny
 
EDIT 21 April 2014: Well, allmost... (see "Posted" of Update 19)

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For everyone, who didn't read it yet, there's some other information on the latest DayZ update 0.43.116251 (let's call it changelog ;)) in the Steam Community.
 
Cheers everyone!

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Finally! After allmost a month, there has been a release (or better said, an update) of the changelogs concerning the DayZ update to version 0.43.116251, which had been released on 22 March 2014.
 
Have a nice Play,
Johnny

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Have some beans mate, good job putting this together.

Can we expect you to update this thread until final release?

 

I think theres been more patches to this game then people "feel like" theres been hehe.

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Have some beans mate, good job putting this together.

 

Thanks for your appreciation! :)

 

Can we expect you to update this thread until final release?

 

Sure, that's my intention!

 

Have a nice Play,

Johnny

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Some interesting improvements coming with DayZ Update 0.44.123800:

  • Actions: Recipe for bow crafting added (Items: Implemented Crossbow + bolts)
  • Server: New guaranteed messaging system for network traffic
  • Server: New player spawn locations near Klen, Chernaya Polana, Orlovets

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Since yesterday, there is a new DayZ Update on the experimental branch:
 
Update 21 - 0.45.12499 - Experimental

Granted, it's not a changelog as you or I would have expected, but it's something.
 
For those of you, who want to help the developers by reporting bugs before they get into the stable branch - or for those, who just want to be the first ones to experience new features, feel free to join the experimental branch. How? Follow the simple instruction on DayZTV!
 
Have a nice Play!
Johnny
 
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Important notice for those of you who actually use the DayZ Feedback Tracker:
 
If you have any unassigned crash reports (status "new") from before 1 June 2014, please do the following steps, because the DayZ dev team needs "freshly" generated crash dumps:

  •  
  • Close the old crash report.
  • Delete the content of your DayZ AppData folder at: C:\Users\[YourUserName]\AppData\Local\DayZ
  • Reproduce the crash.
  • Reupload the content of your AppData folder, including DxDiag.

If you are not playing the experimental branch, but have crash reports from before 1 June 2014 then switch to experimental, since the stable branch is currently way behind experimental. You have to generate your crash report in the latest experimental branch!
 
Hava a nice Play!
Johnny
(DayZ Feedback Tracker Moderator)
 
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A new DayZ Update, 762 MB, and it's for the stable branch, meaning after a while, the stable branch finally gets a major update again:
 
Update 23 - 0.45.124426 - Stable

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The stable branch had been way behind experimental, but with the latest DayZ update, many new features now also come for stable.
Here a short extract of the most interesting stuff:

New:

  • Actions: You can sharpen a bit badly damaged blades using stone
  • Content: Garage office building loot spawns added
  • Crafting : You craft and break down leather backpack
  • Crafting: Breaking Splint down into materials
  • Gathering : You can collect wood from bushes and trees and also search for kindling in woods
  • Items: Road Flare, Fishing hook, High Capacity vest, Longhorn pistol, AKM butt stocks, AKM magazines added to loot spawns
  • Server: Animals spawning

Fixed:

  • Actions: Removed 'isUsingSomething' variable from player's stored variables (maybe fixing the "You are already using something" bug?)
  • Actions: Splitting ruined ammo won't create a pristine stack
  • Actions: Bow loading action fixed
  • Gear: Road flare cannot be lit after it has already been used
  • Items: Shoes become damaged after falling from height

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Dude, what's with the yellow text? It's impossible to read it on a white background without first highlighting it  :|

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Dude, what's with the yellow text? It's impossible to read it on a white background without first highlighting it  :|

 

Well, the forum background is black on my screen just as it is on other PCs I used so far.

Do you use script blockers or another browser than Firefox, Chrome or IE? Because I don't think it's correct that the forum background is white on your screen.

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Dude, what's with the yellow text? It's impossible to read it on a white background without first highlighting it  :|

 

The Forum is black, though.

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An update for the experimental branch.

Update 24 - 0.46.124463 - Experimental

  • Title: confirmed new stuff in exp. 46. (tentative, since no changelog was provided)
  • Author: Lauch
  • Posted: 23 June 2014 - 06:11 PM (update provided 23 June 2014)
  • Last editor: 23 June 2014 - 10:34 PM
Unfortunately, there is no changelog whatsoever, but some forum members took their time to provide some information on some obvious (visible) changes. Tents have been added to the game files, but they don't seem to be in the game yet. But this could mean, they are not so far from beeing available in the near future.

 

According to this extact of a reddit thread, this update was primarily ment to be an anti cheat update covering item theft cheats, though 600+ MB update size speak for a lot of changes (and additions).

 

If there should be some new information or even a changelog in the next dayz, I will of course update the list of changelogs on top of this page.

 

Have a nice Play!

Johnny

 

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A sweet tiny update for the experimental branch, only 540 MB ^_^

Update 25 - 0.46.124489 - Experimental

  • Title: Experimental Branch: 0.46 Discussion (discussion about update 124489 starting about there)
  • Author: (no changelog was provided)
  • Posted: (no changelog was provided, update provided 30 June 2014)
  • Last editor: not edited

Some things that have been confirmed to have come with the update (so far):

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A new update for the experimental users among us. For an experimental update it seems rather big, 401 MB, also jumping from version 0.46 to 0.47, probably because it's introducing a ragdoll model. See this post. But anyway, here's the details:

Update 27 - 0.47.124523 - Experimental

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Hello fellow survivors,

I waited patiently for a changelog, but unfortunately none was given (yet). So I took what there is and linked the discussion where players started talking about this latest update.

Update 28 - 0.47.124558 - Experimental

  • Title: Brief collection by basinox | (discussion starts about here since no changelog has been provided yet)
  • Author: basinox
  • Posted: 11 July 2014 - 6:11 PM (update provided 11 July 2014)
  • Last editor: not edited
According to the images linked in this post, night has been lightened up a bit, but take this carefully since there's no mentioning of graphics configuration whatsoever.

 

Another thing is the new zombie pathfinding which you can see a good example of here, but only few players really recognize it since many seem to struggle with issues concerning hit detection and other game issues:

 

Post 1, Post 2, Post 3 to just mention three similar player experiences.

 

According to various posts, many players report their game freezes just after a few minutes of gameplay.

 

We will see how this develops, if it's a wider spread problem and if a hotfix will come or not. Either way,

 

Have a nice Play!

Johnny

 

Oh, and beware violet running shoes. :D

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Update 29 - 0.47.124594 - Experimental

  • Title: (no changelog yet) | barnabus made a brief summary in the related discussion of what he'd found new so far
  • Author: (no changelog yet)
  • Posted: (update provided 18 July 2014)
  • Last editor: not edited
  • Additional Info: All players should reset their controls to DayZ default according to Peter Nespesny in this post.

 

So far, it seems to be confirmed that freezes are of the past.

 

The "new town" seems to be spawning loot now.

 

There are some new guns like the AK 101, PM73 and *yey* the Makarov. Who does not remember that from the mod... ;)

 

Have a nice Play!
Johnny

 

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After almost a month and several experimental updates, it has become time of a new changelog:

Update 31 - 0.47.124641 - Stable

  • Title: Changelog - 0.47.124641
  • Author:
  • Posted: 30 July 2014
  • Last edited: not edited
  • Additional Info: Includes all changes since update 0.47.124523
It has become obvious that changelogs are only provided for the stable updates for some time past. Nevertheless, I will continue to mention every update in this list and will try to present and link as much information about the changes (and sources) as possible and as my time lets me find.

Have a nice Play!

Johnny

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