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Update Rev. 0.36.115535 (Experimental branch)


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#1 Hicks_206

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Posted 18 February 2014 - 04:12 PM

*
POPULAR

New:

  • Actions: Vomiting have associated sound effects
  • Actions: Can check pulse on unconscious players
  • Actions: Searching for berries will now add berries to your inventory
  • Actions: Eat All now supported for consumables
  • Animations: New Ruger 10/22 reload animations
  • Animations: Player now can sit with gun/weapon
  • Environment: New rock textures
  • Food: Sambucus berry item added
  • Food: Canina berry item added
  • Graphics: Adding lights to currently rendered scene changed
  • Map: Olsha has been updated
  • Map: Khelm has been updated
  • Map: New rock formations outside Svetlo have been created
  • Map: New Orthodox Chapel has been created
  • Map: Police Stations & Medical Centers have been placed across the map
  • Map: New villages surrounding Svetlo
  • Medical: Players can have a heart attack (declared as "irregular pulse" with pulse checking actions)
  • Weather: Rain, Clouds, Wind, calculated on server and distributed to clients
  • Weather: Rain now causes items and player to become wet

Fixed:

  • Actions: Added 'inUseItem' back to action on target function
  • Actions: Proper nutritional value will be added when eating near empty food
  • Actions: Berry picking script messages to player improved.
  • Graphics: SSAO in options saved
  • Graphics: Rain effect settings changed
  • Graphics: Rain geometry optimized (28bytes vs 12 bytes per vertex)
  • Graphics: Spot light culling fixed
  • Graphics: Fix of terrain intersections 
  • Graphics: Fix of geometry trace for flares
  • Login: Failure during new character creation could cause player to get stuck as unconscious
  • Map: Optimizations for Svetlo performance
  • Map: Forests surrounding Svetlo bugfixes
  • Medical: Would never actually die from zero health or blood due to medical conditions
  • Medical: Epi-pens will now wake anyone (briefly) from unconsciousness even if blood very low
  • Medical: Defibrillator used for restarting the heart of players who have a heart attack
  • Medical: Unconsciousness had irregular and unpredictable behavior (epi-pens will now always wake an unconscious player, unless they are having a heart attack)
  • Medical: Melee damage application system changed to better balance
  • Medical: Chance of bleeding from fists reduced significantly
  • Medical: Disconnected players avatars did not take shock or blood damage
  • Zombies: Zombies aims mostly for chest area now when attacking

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#2 DayZ Intel

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Posted 18 February 2014 - 04:16 PM

:D


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#3 He29irn

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Posted 18 February 2014 - 04:18 PM

Is this heart attack something that everyone can get without no reason at anytime? Hope not and i'm not thinking so. I don't want to think so.


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#4 dannsair2

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Posted 18 February 2014 - 04:19 PM

great!!!!!!!!!!!! this is awesome. great job.


noob alert will do dumb things.


#5 Rudette

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Posted 18 February 2014 - 04:21 PM

Thanks Hicks!


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#6 Gugolas

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Posted 18 February 2014 - 04:22 PM

No, no i got it.. you're just trolling us right?


Got 'em.

#7 IOnlyCampMyFireplace

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Posted 18 February 2014 - 04:23 PM

PING



#8 Hicks_206

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Posted 18 February 2014 - 04:25 PM

 

you are getting wet *PING*

you are not getting wet *PING*

you are getting wet *PING*

you are not getting wet *PING*

you are getting wet *PING*

you are not getting wet *PING*

you are getting wet *PING*

you are not getting wet *PING*

you are getting wet *PING*

you are not getting wet *PING*

you are getting wet *PING*

you are not getting wet *PING*

you are getting wet *PING*

you are not getting wet *PING*

you are getting wet *PING*

you are not getting wet *PING*

you are getting wet *PING*

you are not getting wet *PING*

you are getting wet *PING*

you are not getting wet *PING*

you are getting wet *PING*

you are not getting wet *PING*

 
are you serious? this just made me ragequit.
please fix this, it cant be that a indicator MAKES A SOUND to inform you on something so profane,
i can see it is raining!!!!
 
this reminds me on xbox archievments. Rocket pls, train your programmers some more. No, no i got it.. you're just trolling us right?

 

lovin the weather on the new experimental today though!

 

I encourage you to *not* play on experimental branch if small bugs, or debug features make you ragequit. You will see small things like this off and on alot in this branch.


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#9 custombark

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Posted 18 February 2014 - 04:26 PM

Awesome!

#10 darkj

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Posted 18 February 2014 - 04:28 PM

yay!



#11 JackinatorLP

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Posted 18 February 2014 - 04:29 PM

Yippie! And Thanks.. :)



#12 360Nation

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Posted 18 February 2014 - 04:30 PM

 

New:

  • Actions: Vomiting have associated sound effects
  • Actions: Can check pulse on unconscious players
  • Actions: Searching for berries will now add berries to your inventory
  • Actions: Eat All now supported for consumables
  • Animations: New Ruger 10/22 reload animations
  • Animations: Player now can sit with gun/weapon
  • Environment: New rock textures
  • Food: Sambucus berry item added
  • Food: Canina berry item added
  • Graphics: Adding lights to currently rendered scene changed
  • Map: Olsha has been updated
  • Map: Khelm has been updated
  • Map: New rock formations outside Svetlo have been created
  • Map: New Orthodox Chapel has been created
  • Map: Police Stations & Medical Centers have been placed across the map
  • Map: New villages surrounding Svetlo
  • Medical: Players can have a heart attack (declared as "irregular pulse" with pulse checking actions)
  • Weather: Rain, Clouds, Wind, calculated on server and distributed to clients
  • Weather: Rain now causes items and player to become wet

Fixed:

  • Actions: Added 'inUseItem' back to action on target function
  • Actions: Proper nutritional value will be added when eating near empty food
  • Actions: Berry picking script messages to player improved.
  • Graphics: SSAO in options saved
  • Graphics: Rain effect settings changed
  • Graphics: Rain geometry optimized (28bytes vs 12 bytes per vertex)
  • Graphics: Spot light culling fixed
  • Graphics: Fix of terrain intersections 
  • Graphics: Fix of geometry trace for flares
  • Login: Failure during new character creation could cause player to get stuck as unconscious
  • Map: Optimizations for Svetlo performance
  • Map: Forests surrounding Svetlo bugfixes
  • Medical: Would never actually die from zero health or blood due to medical conditions
  • Medical: Epi-pens will now wake anyone (briefly) from unconsciousness even if blood very low
  • Medical: Defibrillator used for restarting the heart of players who have a heart attack
  • Medical: Unconsciousness had irregular and unpredictable behavior (epi-pens will now always wake an unconscious player, unless they are having a heart attack)
  • Medical: Melee damage application system changed to better balance
  • Medical: Chance of bleeding from fists reduced significantly
  • Medical: Disconnected players avatars did not take shock or blood damage
  • Zombies: Zombies aims mostly for chest area now when attacking

 

  • Graphics: SSAO in options saved

What is this, please explain. 



#13 360Nation

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Posted 18 February 2014 - 04:30 PM

Can we get some better optimization and major bug fixes soon? Thanks for this update though. :)



#14 Disgraced

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Posted 18 February 2014 - 04:32 PM

Great stuff. If we're going to have something as mundane as a 'you're wet' indicator, how about a 'my leg is broken' indicator??


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#15 Papanowel

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Posted 18 February 2014 - 04:36 PM

Nice to see some map improvement + berries :)



#16 RazRaz

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Posted 18 February 2014 - 04:40 PM

BUG: Searching for berries while flashlight is equiped and toggled "aiming mode" you can search instantly -> spamming "use key" and get berries as much as you want.


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#17 dgeesio

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Posted 18 February 2014 - 04:46 PM

spawn in elektro on my first spawn in was in a petrol container elektro docks. the big whiteones near orange brick buildings.

 

also when bandaging in third person you can sometimes see some weird flap movement going off.



#18 PR9INICHEK

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Posted 18 February 2014 - 04:49 PM

ETA to Stable:  on Wednesday, tomorrow?



#19 DropBearChick

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Posted 18 February 2014 - 04:49 PM

So i take it no reuger?
And you fogot:
Status effects for water eg soaked
Breaking of arms

Edit, good to see all the svetlo changes, seeing as its my town, curious to see the town and rock formation mentioned in the changelogs, and will the player limit be increased for this update?

Edited by spartan54820, 18 February 2014 - 04:54 PM.

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#20 WrecklessMEDIC

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Posted 18 February 2014 - 04:54 PM

Is this heart attack something that everyone can get without no reason at anytime? Hope not and i'm not thinking so. I don't want to think so.


If you don't get a heart attack from sprinting full speed from Berezino to the NWAF without a break I'd be surprised.....lol
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