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Von_Carnage

Deeper character creation

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they also removed the mask + ballistic helmet combination due to clipping and then fixed it.

 

I am sure the clipping will get fixed and they would not introduce more clipping through character creation

Hope They Fix Clipping Soon :) Cant wait till the Bun Doesnt Punch through Balistic Helmet Easier than a Mosin-Nagant

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Some kind of characte generator would actually help with clipping as different elements would be decoupled. Instead of having one monolythic head you would have several different features - hair could be replaced with a "no clip" version when wearing a hat or helmet (either by removing or changing the form of the bun). Nose, jaw and ears can be handled simular when hidden anyways and things like eyes, brows, (short )beards, skin and hair color would not cause any clipping.

 

Now the mask is supposed to be functional in some way so I think they will also fix the helmet/mask clipping at some point.

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As for size smaller players have a smaller hitbox but in turn bigger players might run a little faster and have a higher range for interaction (picking up, search, melee etc.). Also smaller ones might need less food but are also more vulnerable to poison and sickness.

We don't have to face whats simply not true. Sure if you want to play DayZ as a deathmatch game you won't need it but others will find it useful. Customization allows for recognition which in turn has many possible applicatons. Also I am pretty sure that there are also players interested in looks.

 

To see your character in 1st person press Tab. Would be nice if you could also see your stance/movement there.

 

I don't play it as a deathmatch game. Just 95% of all players with a firearm in their hands attack me instantly. No matter what I'm doing, what I'm wearing, what I'm saying or say nothing at all. I just wonder how beards, scars or hair colour would change this. Further, my Tab activates Voice over Net. My inventory key is "i".

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