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Rolling Update Rev. 0.30.113860

Patch

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#1 rocket

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Posted 19 December 2013 - 11:44 PM

*
POPULAR

Status:

  • Live
New:
  • Config: added anim hooks for zombie feeding(should allow for zombie to deal damage to unconscious players)
  • Config: greeting with 2 handed weapon now possible without disarming
  • UI: Inspect option in the inventory screen (shows item in 3D, draft system only)
  • Engine: Servers with incompatible version marked in the server browser
  • Engine: The „Player uses modified data“ message is removed from CHAT
  • Design: you can craft splint and fix broken limbs with it
  • Design: players who disconnect when unconscious will die
  • Design: players who disconnect when restrained will die
  • New weapon: Magnum .357 Revolver + ammo (Actual weapon in later patch)
Fixed:
  • Config: removed a small delay before the animation for un-shouldering a weapon starts playing when changing weapons (kneel and prone)
  • Config: fix a minor issue with one handed items not being correctly placed in right hand for a surrender transition
  • Config: m4 bolt and magazine animation improved
  • Config: adjusted collision shape for armed player(should fix occasional issues going up stairs)
  • Config: fixed an issue where unshouldering/shouldering weapon while moving forward caused the player to stop
  • Animations: Sprint updated (Unarmed) - Unarmed sprint faster now
  • Animations: Mosin Nagant Reload - Hand doesn't clip into scope when opening and closing bolt after each shot, weapon more stable now
  • UI: Early Access warning dialogue
  • Engine: Fix of players being able to talk globally when dead through Direct Chat
  • Design: damage is transferred from closed can to open one
  • Design: licking a battery now displays the battery's state properly
  • Design: wooden sticks model fits inventory slots better now
  • Crash: Occurs when pushing details twice on MP server browser
  • Engine: Updated rain texture with refraction
  • Design: Player blood and health not regenerating naturally

Edited by Powell, 28 December 2013 - 03:26 AM.
Added Patch as prefix

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>rocket in charge of not being retarded

#2 corey2k

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Posted 19 December 2013 - 11:49 PM

Is there still an issue with some people not being able to see servers on the server browser at all? Also when they try to join a friends game they can't connect that way either.


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#3 Spiritus

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Posted 19 December 2013 - 11:49 PM

Why you no fix daytime?? ಠ_ಠ


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#4 VooDooator

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Posted 19 December 2013 - 11:49 PM

Great work

!



#5 SammyD

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Posted 19 December 2013 - 11:49 PM

 

 

  • Engine: Fix of players being able to talk globally when dead through Direct Chat

 

 

THANK YOU SO SO SO MUCH!

 

Edit: Wait, will this also fix it for when they are alive? I've heard live players talking as well...


Edited by SammyD, 19 December 2013 - 11:50 PM.

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#6 KyrosWolfe

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Posted 19 December 2013 - 11:49 PM

No fix for losing our gear when disconnecting from a seerver and connecting to a new one? i am dissapoint.


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#7 BlurGaming

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Posted 19 December 2013 - 11:50 PM

༼ つ ◕_◕ ༽つGIVE SERVER FILES  :)


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#8 Scoobeus

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Posted 19 December 2013 - 11:50 PM

  • Engine: The „Player uses modified data“ message is removed from CHAT

 

Ah YES! Now I won't  have to look down there every time I see the color red.

 

Very excited about this patch. 3 patches in 3 days. Very good work, team.

 

 

Also question:

 

  • Design: you can craft splint and fix broken limbs with it

With what? Sticks and tape?


Edited by Scoobeus, 19 December 2013 - 11:51 PM.

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#9 creature

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Posted 19 December 2013 - 11:50 PM

:beans:


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#10 kichilron

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Posted 19 December 2013 - 11:51 PM

Why you no fix daytime?? ಠ_ಠ

 

 

It's a serverside option! It's under the control of the Administrators.


Edited by kichilron, 19 December 2013 - 11:51 PM.

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#11 PVT.Krieger

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Posted 19 December 2013 - 11:51 PM

The recent updates and this update in particular really improve the Standalone to an almost presentable state :P

With this rate we´re gonna be out of Alpha in no time , right guys :D ?


Edited by PVT.Krieger, 19 December 2013 - 11:51 PM.

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#12 TheSleepyGhost

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Posted 19 December 2013 - 11:52 PM

No fix for losing our gear when disconnecting from a seerver and connecting to a new one? i am dissapoint.

"Alpha"

Period.


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#13 KyrosWolfe

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Posted 19 December 2013 - 11:52 PM

The recent updates and this update in particular really improve the Standalone to an almost presentable state :P

With this rate we´re gonna be out of Alpha in no time , right guys :D ?

 

 

Not if they dont fix characters resetting and losing everything each time they disconnect and connect to a new server q___q



#14 Darryl Dixon

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Posted 19 December 2013 - 11:52 PM

 

Status:

 

  • Design: players who disconnect when unconscious will die

 

 

 

I recall in the mod a glitch whereby the timer would hit 0, but your guy would still be unconcious, has this been fized in the alpha prior to implementation of this system, otherwise a bad move in my books


Edited by Darryl Dixon, 19 December 2013 - 11:58 PM.

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Don't Throw stones if you have a glass house, and if you have a glass jaw don't run your mouth 


#15 nicefish

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Posted 19 December 2013 - 11:53 PM

Rocket, when will more zombie and more loot be added?

 

Please dont add one without the other.

 

Cheers


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#16 KyrosWolfe

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Posted 19 December 2013 - 11:53 PM

"Alpha"

Period.

well no shit bro, but this is a game breaking bug compared to "sprinting faster and crafting splints" q__q


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#17 The Burned Man

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Posted 19 December 2013 - 11:53 PM

Why you no fix daytime?? ಠ_ಠ

Because it's not broken.


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#18 Foxtrot Nine

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Posted 19 December 2013 - 11:54 PM

Also question:

  • Design: you can craft splint and fix broken limbs with it
With what? Sticks and tape?

Maybe rags.

nUn09Ib.png


#19 GamingCrewX

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Posted 19 December 2013 - 11:54 PM

Rocket thanks for the updates! You guys are amazing


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#20 DirtyDuckling

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Posted 19 December 2013 - 11:55 PM

The rate of these lovely updates is really proving a good thing.  I love it!  Thanks a bunch to all parties included in the development!


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...†ĐІ...





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