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So...How long until a DayZ ARMA 3 port?


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#21 Mos1ey

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Posted 06 March 2013 - 05:22 PM

Yeah, I saw a Wasteland server last night, lol. xD

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#22 Nillzie

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Posted 06 March 2013 - 05:52 PM

wasteland is already running, but it crashes alot, and ive already seen someone testing zombie ai on a server this morning

wasteland on this map aint great tbh but once we get Cherno ported over properly fun times to be had
the zombie server i was on was great they had way better pathing just by defult, they guy even took time to record his own zombie sound and they actually fucking awesome for somthing done in like 2-3 hours

EDIT
Just wanted to add that i would love to see a dayz mod in arma 3, i am going to get SA but with the mod there's a lot more stuff you can do if you know how to edit missions etc, i think people don't realize how different the two would be

Edited by Nillzie, 06 March 2013 - 06:06 PM.

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#23 CommodoreFrank

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Posted 06 March 2013 - 07:04 PM

I just hope that the SA can match the solid feel of movement that ArmA 3 has presented. I don't think I've ever felt so in control of my character in a FPS before, and that kind of control could do great things for DayZ. Also, since it is still the same engine but heavily modified, maybe the SA will slowly phase in some aspects of ArmA 3 over time.

#24 orlok

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Posted 06 March 2013 - 07:09 PM

hello there

There will be a vast amount of a2 missions simplified and ported over.

Even Domination has hit A3 (dunno if Xeno's given permission for it though).

Remember they will be error prone and lacking in content as the alpha doesn't have a full compliment of "kit"

It is interesting how quickly it's happening. A very dynamic community indeed.

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#25 TSAndrey

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Posted 06 March 2013 - 07:32 PM

Think about it, Dayz mod was responsible for selling mountains of copies of Arma 2, 12mths or so from the launch of the standalone and they could do it all over again for Arma 3.


None will buy A3 for DayZ. DayZ fans will buy standalone

#26 bad_mojo

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Posted 06 March 2013 - 08:12 PM

Wait.... you mean Arma3 isn't DayZ standalone alpha? No wonder it was so easy to survive last night.
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#27 Blindingsun

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Posted 06 March 2013 - 08:18 PM

Using this term : DayZ ARMA 3 port?
Never.

Now someone may try and make a mod that resembles DayZ but they will have to name it NightZ, or something else.

DayZ is now a BIS Trademark 2012, I've seen it in writing.


think JayZ might have a small issue with that
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#28 Miffy

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Posted 06 March 2013 - 08:24 PM

I don't mind these mods if they're done right, I'm sick of the server browser being full of Wasteland servers, which just sucks right now. It's too hard to find a good game, pretty much all the stuff people are creating are such crap.

I'm going to wait for the main island before I play though, I'd love Dayz for that island, I wouldn't want it for this small island, it's not a fun or well designed island, it's just crap and for some reason people are putting the spawns so close.

#29 StonerCharley

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Posted 06 March 2013 - 08:29 PM

I think it will be ported, they got wasteland and dynamic zombie sandbox
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#30 Krihelion

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Posted 06 March 2013 - 08:44 PM

hopefully never

#31 Krihelion

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Posted 06 March 2013 - 08:46 PM

hello there

There will be a vast amount of a2 missions simplified and ported over.

Even Domination has hit A3 (dunno if Xeno's given permission for it though).

Remember they will be error prone and lacking in content as the alpha doesn't have a full compliment of "kit"

It is interesting how quickly it's happening. A very dynamic community indeed.

Rgds

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From my knowledge Xeno gave permission for all domination variants and editing of current dom missions.

#32 DubPlate

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Posted 06 March 2013 - 09:18 PM

It won't happen. DayZ is a Stand Alone Game now, why would they waste it for a newer ArmA Game? People seem to think DayZ is some ArmA: II DLC, it's hilarious and saddening both at the same time.

It won't happen? How utterly naive of you.

#33 SmashT

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Posted 06 March 2013 - 09:22 PM

I'm sure someone will create something similar, obviously the DayZ devs won't be involved as they are working on standalone. DZS has already been ported if you need your zombie fix. http://forums.bistud...-Sandbox-Arma-3
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#34 Hetstaine

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Posted 06 March 2013 - 09:33 PM

They seem pretty happy about us over there in arma land ;)

time to announce DayZ standalone before all the dam dayz crowd will fuck up servers list once again


damn..

:D
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#35 leviski

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Posted 06 March 2013 - 09:39 PM

I never want to see DayZ on Arma 3.
+OP if you bought A3 just for a DayZ port, you don't deserve the game.

I Didnt buy it for a DayZ port, I was just stating it would be a cool idea. I bought ARMA 3 because I liked ARMA 2's campaighn

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#36 BwobBwub

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Posted 07 March 2013 - 07:14 AM

I Didnt buy it for a DayZ port, I was just stating it would be a cool idea. I bought ARMA 3 because I liked ARMA 2's campaighn

well, thats absolutely fine!

Check out Game Hunters, yo
http://www.gamehunte...ndex.php?/index

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#37 Hermes

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Posted 07 March 2013 - 11:43 AM

For a second there it looked like he needed your approval to do whatever the F he wants to do with his $$$.

#38 PK Richie

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Posted 07 March 2013 - 12:12 PM

I think a Dayz port would be better than the SA :) Yes i'm gonna get shot to bits for this but it's still my opinion.

Rocket did also promise the release of the sourcecode so there is no reason why it can't be ported, The modding community provided so much to Arma 2 that they can do the same with an Arma 3 / Dayz port and R4Z0R49 already has plans for a similer mod called 'Survivor'

I've already bought Arma 3 and i'll get the Dayz SA but i'd like to see both :)

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#39 ck3

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Posted 07 March 2013 - 01:43 PM

It will be more likely that a Wasteland port will occur long before a dayz one and i doubt it will be till the full game is released

As I quote you Wasteland is being developed / testing launched for Arma 3. It looks great.
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#40 orlok

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Posted 07 March 2013 - 01:55 PM

From my knowledge Xeno gave permission for all domination variants and editing of current dom missions.


Even to Arma 3? It was ported to IFL against his expressed wishes.

It's very likely we will see a direct port of a version of the mod to A3, I would say it is inevitable. It won't be authorized or approved, but it will happen.

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